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3D floor Panning/Rotation

Posted: Mon Jun 06, 2011 11:44 pm
by kgsws-CZ
I made patch for this:
Sector_SetFloorPanning, Sector_SetCeilingPanning and Sector_SetRotation specials are inverted in the software renderer when used on 3D floors.
http://skulltag.net/tracker/view.php?id=488

Re: 3D floor Panning/Rotation

Posted: Tue Jun 07, 2011 9:15 am
by Jimmy
Ooh, well done. This was bugging me. :P