[WIP] The Shores of Zdoom

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DezzTech
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Re: [WIP] The Shores of Zdoom

Post by DezzTech »

Xaser wrote:As a mapper, allow me to clarify that I am in no way exaggerating my reaction as I sayCURVED PIPES, HOLY SHET
The funny thing is, those pipes took me about 5 minutes to make. Now the pipes in the fourth shot, on the other hand, took a few hours to make.
Marnetmar wrote:METAL for window borders?
There are no windows in that screenshot.
Marnetmar wrote:And the tiny dips in the floor for detail's sake don't exactly make for smooth gameplay...and they really don't look that good either, I don't understand why people do that.
I generally don't like tiny dips like this either and usually avoid making them, but IMO, in this case they look pretty good in the context. Maybe they don't look that good on the screenshot, I can't really say, since it's my map and I've seen that area a billion times and got used to it. As for the gameplay, basically what Vader said, using bridge things or invisible 3d floors removes the bumpiness of the floor.
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Fabricator
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Re: [WIP] The Shores of Zdoom

Post by Fabricator »

Sexy lookin' screenies. :)
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[id]Angel
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Re: [WIP] The Shores of Zdoom

Post by [id]Angel »

So here is the list of ZDoom remakes of DOOM levels:

Knee Deep in ZDoom
The Shores of ZDoom
ZInferno
Thy Flesh ConZDoomed
Hell on ZDoom
No Rest for the ZDoomed

Emirght KDZiD Team?
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wildweasel
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Re: [WIP] The Shores of Zdoom

Post by wildweasel »

What a pointless bump.
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esselfortium
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Re: [WIP] The Shores of Zdoom

Post by esselfortium »

I'm not familiar with this "KDZiD team", but if it has any relation to the KDiZD team, it should be noted that at this point there's very little crossover between the group of people who developed KDiZD and the group of people who are developing TSoZD, and not much similarity between the projects' development methods and goals. It's effectively a sequel in name only.
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Unholypimpin
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Re: [WIP] The Shores of Zdoom

Post by Unholypimpin »

YAY UPDATES!!!! oh wait........its only a necromancer..........NOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!
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0bsidian
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Re: [WIP] The Shores of Zdoom

Post by 0bsidian »

Thy Flesh ZDoomed sounds better.
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hfc2x
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Re: [WIP] The Shores of Zdoom

Post by hfc2x »

"Episode 3: ZDoom"
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Captain J
 
 
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Re: [WIP] The Shores of Zdoom

Post by Captain J »

and they gonna change it's name into Half(updated)-ZDoom 3 or ZDoom Forever 3, oh. did i mentioned about Zdoometh? sorry about worthless bump, but i'm pretty sure.
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KingShinra
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Re: [WIP] The Shores of Zdoom

Post by KingShinra »

[id]Angel wrote:So here is the list of ZDoom remakes of DOOM levels:

Knee Deep in ZDoom
The Shores of ZDoom
ZInferno
Thy Flesh ConZDoomed
Hell on ZDoom
No Rest for the ZDoomed

Emirght KDZiD Team?
Shame on you for pointless bump. Shame, shame, shame.

The Shores of Zdoom - Mordeth Award 2018.
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Marnetmar
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Re: [WIP] The Shores of Zdoom

Post by Marnetmar »

DezzTech wrote:mapping explanation
Okay, thank you for the explanation :)

I hate to contribute more to this unnecessary bump but I figured that now would be the time to ask: I thought Vader was working on E2M1. Did that change or are you both collaborating on it?
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Amuscaria
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Re: [WIP] The Shores of Zdoom

Post by Amuscaria »

KingShinra wrote:Mordeth Award 2018.
Nope. That belongs to me.
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Hellstorm Archon
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Re: [WIP] The Shores of Zdoom

Post by Hellstorm Archon »

I think it's high time this thread was locked until there's been an official update.
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wildweasel
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Re: [WIP] The Shores of Zdoom

Post by wildweasel »

Or, y'know, people can quit posting in it, so the thread owner doesn't have to go through the process of PM'ing a moderator to get it unlocked when an update needs to be posted.
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esselfortium
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Re: [WIP] The Shores of Zdoom

Post by esselfortium »

Marnetmar wrote:
DezzTech wrote:mapping explanation
Okay, thank you for the explanation :)

I hate to contribute more to this unnecessary bump but I figured that now would be the time to ask: I thought Vader was working on E2M1. Did that change or are you both collaborating on it?
Z2M1 is DezzTech's. Vader is working on Z2M6 and Z2M8.
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