I made 2 modifiers named Coop Beacon & Item Drop. These aim to work separately with any other PWADs and on any game modes, still work in progress though

Anyway, I got some problems.
When I load these modifiers like below;
Code: Select all
skulltaag -iwad DOOM2.WAD -file coopbeacon-0.1.3.pk3 -file itemdrop-0.0.1.pk3
Well I have no idea why this happens. Bot players seem to sometimes get infinite ammo and that cause Item Drop crash. This actually happens without Coop Beacon on deathmatch mode.
I'm still kinda noob about ACS and Doom editing though. Hopefully someone help me out! Thanks.
BTW, I tested on Skulltag only, but I believe this can be a topic related to ZDoom Forum.
UPDATE:
Well I think it is unclear why I put this subject to this topic. Please understand that my English still has to be improved

I guess this problem caused by conflicts of assigning player TIDs. It's just guessing though. That's why.