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More stuff. I edited the fist redux's kick (in turn edited from the Hacx kick) for use in strife, and edited this pistol to add edited Hacx pistol hands (made to look like strifeguy's hands) onto it.
Hmm... I've never been much of a fan of ROTT's pistol, but you've managed to make the recoil frames look way better by tapering the top end of the sprite a bit. Doom 64's pistol suffers from this problem as well -- the perspective looks all sorts of off when it the sides of the barrel are a perfectly-flat row of pixels.
Xaser wrote:Hmm... I've never been much of a fan of ROTT's pistol, but you've managed to make the recoil frames look way better by tapering the top end of the sprite a bit.
I take no credit for that, unless I somehow managed to do it by accident. AFAIK JoeyTD made edits to the gun itself.