Ben2k9 wrote:that queen isnt finished, ive got an idea for a new queen to use the one from alien trilogy, however that only has front facing sprites.
I realized that.
Actually never mind, the new queen sprite used in the Remixed version of the Derelict Spacecraft map contains new sprites for the Queen. It looks incredibly terrifying. It was also recycled for the current 2012 Revision of Deimos Anomaly's Colonial Marines WAD, should be fairly simple to implement in the next update your Aliens TC SE WAD.
Ben2k9 wrote:The arsenal is good as it is, theres no need for another shotgun as the one in my TC is already considerably more powerful than the standard doom one (it can take down drones in one shot), this is supposed to be a survival horror themed TC not an all out assault.
Sorry, for the misunderstanding what I meant is that by adding replacement sprites for the Doom II's double barrel shotgun with one based on (if not looking exactly) like a double barrel seen in the 4th Alien film (only one that had a double barrel).
I meant then it would mean all the "regular" doom weapons , both sprites and pickups are completely replaced, leaving nothing leftover that is Doom. No leftover "stock" Doom sprites or total elimination of them is what I was trying to say.
In no way am I implying or insisting a second shotgun be added to the current set of maps, etc., If you thought I was then, I am sorry that is a complete misunderstanding. Although I suppose it's possible to implement something like that if I convert or edit the maps and the WAD for Doom II use.
A new set of Double Barrel (Super Shotgun) sprites would be nice for any future "up to current standards" Doom WADs that has been Alien-themed or influenced. And a futuristic looking double-barrel would look better than the stock sawed-off shotgun from Doom II.
Also I just thought of something since you wanted balance in the gameplay, maybe you can try and implement something like this:
If it's based on Vriess's Double Barrel Shotgun and since it was a collapsible and concealable one, maybe you can implement code from Hexen which requires the player to find and locate all of that shotgun's parts before it could be used?
Would be a very interesting mechanic, although not entirely original. Since Hexen already have something like that implemented in the past- The player must locate like 3-4 parts of their 4th and yet most powerful weapon in their arsenal.
Also regarding elimination of stock Doom sprites for Alien themed WADs I was kinda working on something like extracting Pistol and Shotgun sprites from an older version of Deimos's Colonial Marines WAD and as well as the Player Marine's Sprites from his current ACM wads to make a separate WAD file that could be used with the older Alien themed Wads found in
the idgames archives, making them feel more complete or "total" rather "partial". I won't release them obviously unless all those involved says it's NDB, etc.,.. etc.,.. as I can Not claim any credit to them.
Ben2k9 wrote:If anything the only "weapon" im eventually going to add is the plasma cutter. I tried implementing a motion tracker but it didnt work.
What do you mean by Plasma Cutter? Are you trying to say the Predator's Plasma Caster (shoulder cannon)?
Have you tried and see if you could use the Motion Tracker from the Foxtrot Uniform
mod? What about a Shoulder Lamp
instead of the flashlight?
Even the current flashlight did not look anything like it did in the second movie, sorry for the nitpicking, but I was just saying. The effects and mechanics are fine.
Another thing I would love to see implemented is the Hand Welder
. A working one that not only allows the player to "Cut
" open doors, grates, etc.,.. but also allow you to "Weld some thing Shut
" since AvP2's version of that handheld torch only allowed cutting but No Welding
Also the other thing I felt should be updated is the Pistol, Pulse Rifle and Smartgun all sharing the same Ammunition type. This made very little sense, although I suppose it should be fairly easy to fix.
A new Smartgun pickup is also something I would like to see. What happened to the Alien Trilogy Sprites-rip of their Smartgun? I mean you have it for the Flamethrower, Shotgun, Pulse Rifle, but no Alien Trilogy sprite-rip of the Smartgun pickup?
Ben2k9 wrote:Drone guns may be changed later but it means spriting from scratch.
As for the sentry units, it's kinda tricky to sprite it like the way it looks in the films. I have no graphic design or spriting background, but if someone can teach me maybe I can use what I've learned to update those Sentry Guns sprites to look like it did in the second movie.