adding C:/Arquivos de programas/Skulltag/zdoom/Doomdex.pk3, 17 lumps
adding C:/Arquivos de programas/Skulltag/zdoom/Pokémon.pk3, 375 lumps
PokéDOOM does not work in Skulltag. Use the ZDoom SVN instead.
Also, you need to specifically load them in the opposite order. Always load Pokémon.pk3/Pokémon.wad7 before any regional expansions, since they rely on everything in the main wad.
hmm yeah, the ultra ball is fine but the heal ball would need work. It's a decent start though. Would need to have a "facing forward" gesture for the hand for when you use the recall laser.
And yeah, I need to work on the balance among a slew of other things, mainly getting evolutions working and rewriting the regional pokédex code so add-ons can be made more easily. I do intend to release the scripts so regional dexes can be made for other games and monster packs. I hope to at least support the classic games, doom, heretic, hexen, and strife. Maybe Chex if variants can be made so they don't all wind up one type.
Okay, well here's a return sprite. It ain't perfect though. But I thought I'd give ya a handless pokeball, so if anyone can find a better hand or if you want to make more animations for it, then you can.
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Lol, not that's not the mode I'm talking about. I saw a mod on Youtube with PinkSilver's avatar on it. You can switch between fire and ice magic attacks and I swore it had some other magic attacks too. I could have sworn there was an image of a touhou character there too, although it would be faulty memory.
Any resemblance of Kate's mugshot in LXXII to a Touhou character is purely coincidental. As the person who originally picked said pic out from a random source way back, I can vouch for its semi-originalness.
[It's a damn shame the original artist's site (Yosio Factory) disappeared so long ago. Makes it hard to give proper credit.]