Ah! That's definitely an improvement -- the shoulders are a bit awkward looking, maybe, but the shading is much better. Also, were the hands that detailed before? I can't remember, but they loko great now.
The annoying part about the Android sprites is that the walking animation is very odd -- it kinda just 'shuffles' in place. If you could do something about that too, that'd be maximally awesome. Thanks for the assistance.
Also, as a fair warning, I'm working on the coding of a couple of monsters, which shouldn't really affect anything but the Mecha Maniac (HK "replacement") since I had to give it some mirrored firing frames and an altered walking sequence. Otherwise, feel free to hacx away at 'em.
Finally, a note for the spectators: Grymmoire's getting back into mapping and Cage is planning on making his comeback, so things are picking up.
