ULTIMATE MK 3 TOB

For Total Conversions and projects that don't otherwise fall under the other categories.
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Virtue
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Re: MORTAL KOMBAT

Post by Virtue »

DOOMERO-21 wrote:
JustinC wrote:It would be cool if you put little kung fu shoes on Kang, as its always bothered me that he fights in his socks....lol.
And....
CrystalWolf wrote:This looks absolutely awful to play, but the ingenuity taken to produce this project up to this point in time is nothing short of stunning. Good job.
Are you making it joypad compatible? I may have missed this in the thread...is that possible?...Not that it would matter to much to me or anything....
well actualy is more confortable play with keypad than joystick becuase for activate a special move of the fighter is not like the arcade version:

for example:

scorpion´s spearl is : moveleft (back) + moveright (forward) at the same time
scorpion´s teleport attack : attack (crouch) + moveleft(back) at the same time
scorpion´s flame attack: attack (crouch) + moveright (forward) at the same time
scorpion´s fatality 1 (the classic ) : altattack (block) +attack (crouch) + moveforward (up) at the same time

new video, scorpion new attack:
whats the music from? I love it!
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DOOMERO-21
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Re: MORTAL KOMBAT (2 FATALITIES OF SCORPION AND 1 DOOMALITY)

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:22 am, edited 2 times in total.
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Xaser
 
 
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Re: MORTAL KOMBAT (2 FATALITIES OF SCORPION AND 1 DOOMALITY)

Post by Xaser »

Sorry to say, but "DOOMALITY" is one of the most awkward sounding contrived words I've ever heard... >_<

Might want to just stick with "Fatality" for the time being, I think.
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DBThanatos
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Re: MORTAL KOMBAT (2 FATALITIES OF SCORPION AND 1 DOOMALITY)

Post by DBThanatos »

Well, fatality, animality, babality... somehow, "doomality" doesnt sound that awkward. :P
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DOOMERO-21
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Re: MORTAL KOMBAT (2 FATALITIES OF SCORPION AND 1 DOOMALITY)

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:22 am, edited 1 time in total.
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DOOMERO-21
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Re: MORTAL KOMBAT (2 FATALITIES OF SCORPION AND 1 DOOMALITY)

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:22 am, edited 1 time in total.
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DOOMERO-21
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Re: MORTAL KOMBAT (2 FATALITIES OF SUBZERO NOW)

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:23 am, edited 1 time in total.
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JustinC
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Re: MORTAL KOMBAT (2 FATALITIES OF SUBZERO NOW)

Post by JustinC »

You know one day we are going to make a side scroller together with all original graphics? :trippy:

(....and I still request shoes on Kang,lol.)
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DOOMERO-21
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Re: MORTAL KOMBAT (2 FATALITIES OF SUBZERO NOW)

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:23 am, edited 1 time in total.
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DOOMERO-21
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Re: MORTAL KOMBAT && ULTIMATE MK 3

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:23 am, edited 2 times in total.
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Salad Viking
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Re: MORTAL KOMBAT && ULTIMATE MK 3

Post by Salad Viking »

You could stand to make the game select menu a bit more interesting, but the character select screen is pretty neat.
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DOOMERO-21
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Re: MORTAL KOMBAT && ULTIMATE MK 3

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:23 am, edited 1 time in total.
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bleant
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Re: MORTAL KOMBAT && ULTIMATE MK 3

Post by bleant »

Incridible work indeed, you never cease to amaze me, i wish you good luck in your journey to complete the coding for multiplayer, i think you'll need it... a lot.
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DOOMERO-21
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Re: MORTAL KOMBAT && ULTIMATE MK 3

Post by DOOMERO-21 »

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Last edited by DOOMERO-21 on Tue Jul 26, 2011 12:23 am, edited 1 time in total.
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Kinsie
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Re: MORTAL KOMBAT && ULTIMATE MK 3

Post by Kinsie »

Very impressive technologically, I think this is the first beat-em-up ever done in Zdoom.

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