MYTH- HEXEN RPG~ Images updated #3! 8/5/10

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Davidos
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Re: MYTH- HEXEN RPG~ Images updated #2! 7/30/10

Post by Davidos »

I suppose a good option 'd be to get ambient noises and when you hit/smack/walk across/next to certain trees birds pop up and fly away, adds to the ambience 'n all that... it's a rare thing seen in doom mods but I've seen one or two that had that...

... then again what fps doesn't have that random scare-your-arse-off-cuz-of-birds-flying-somewhere-away-cuz-ya-pass nowadays?
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Lolazer
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Re: MYTH- HEXEN RPG~ Images updated #2! 7/30/10

Post by Lolazer »

Davidos wrote:I suppose a good option 'd be to get ambient noises and when you hit/smack/walk across/next to certain trees birds pop up and fly away, adds to the ambience 'n all that... it's a rare thing seen in doom mods but I've seen one or two that had that...

... then again what fps doesn't have that random scare-your-arse-off-cuz-of-birds-flying-somewhere-away-cuz-ya-pass nowadays?
It did that in Resident Evil 4, and yes, it was scary. Then again it was supposed to scare you then.
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lukas
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Re: MYTH- HEXEN RPG~ Images updated #2! 7/30/10

Post by lukas »

If I remember correctly, Phocas Island 2 has birds (seagulls I think).
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Sephiron
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by Sephiron »

Updated images!
+Dynamic lighting
+grass
+Some more beautification
EXP and gold are now visible items in your inventory
Guards now give you the choice of paying fines, resisting arrest, and going to prison.

Feedback please :D
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lukas
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by lukas »

Nice! :) Can't wait to see more.
Will you be releasing a demo soon?

Also you could have more variation in grass...
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Sephiron
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by Sephiron »

lukas wrote:Nice! :) Can't wait to see more.
Will you be releasing a demo soon?

Also you could have more variation in grass...
A demo might be released in maybe the next 15 days or so. A good release date would be the 15-20th. I want to release SOMETHING at the end of this month. It's nto going to be much. You will be able to collect items from monsters and go on a killing spree with 50 guards on you. I might only have one or two dungeons finished by then.

Also, about the grass, It's my first try. What should I do to make it look better? I'm using a daggerfall texture pack, but I decided to make mine original. I knew you were using daggerfall decorations so I didn't want to be a copy.
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lukas
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by lukas »

What should I do to make it look better?
Well IMO the grass would look better if you have like different types of grass and vegetation.
It's my first try.
What I did in my mod was my first try too :) I never played around with grass objects before...
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Captain Proof
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by Captain Proof »

Looks awesome
samtam90
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by samtam90 »

I'm speechless, this looks truly fantastic.

If you release a demo, please include some kind of npc interaction or at least a glimpse at how the crime system works, because it sounds really interesting. Keep up the good work! :)
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ZDG
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by ZDG »

If you need some DECORATE help, just ask, I'm always ready.
samtam90
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by samtam90 »

Has this been abandoned?

I knew it looked too good to be true.
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Xim
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Re: MYTH- HEXEN RPG~ Images updated #3! 8/5/10

Post by Xim »

Well there hasn't been a post in a very long time, so I'd assume it would be unless the author says otherwise.

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