FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.

If I were to work on a big project using the theme I've been using so far, what would you like?

A huge map with good detail, monsters that teleport inside the map, extensive use of ZDoom features etc.
5
29%
A large group of small maps with "Meh" Detail, little use of ZDoom Features.
4
24%
Try something different.
8
47%
 
Total votes: 17

User avatar
Grymmette
Posts: 590
Joined: Wed Jun 24, 2009 12:30 pm
Preferred Pronouns: She/Her
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Nowhere, KS

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Grymmette »

Especially suggesting them to someone who just made his first two maps! Custom monsters are great when used correctly, I think before using custom monsters,one should know how to map without them.
User avatar
Lolazer
Posts: 226
Joined: Mon Jul 27, 2009 8:52 pm
Location: jewland

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Lolazer »

Yes, a level with monsters from that site would be pretty cool, but I don't think I need to use them for what I plan on doing.
Hint: What would you do if you were dropped in a room full of explosive barrels?
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by wildweasel »

Lolazer wrote:Hint: What would you do if you were dropped in a room full of explosive barrels?
I would get the hell out before one of them accidentally went off!
User avatar
Sephiron
Posts: 300
Joined: Mon Jun 28, 2010 1:56 pm
Location: Michigun, pew pew!

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Sephiron »

Lolazer wrote:Yes, a level with monsters from that site would be pretty cool, but I don't think I need to use them for what I plan on doing.
Hint: What would you do if you were dropped in a room full of explosive barrels?
I would take the enemy out before they can get to the barrels.
User avatar
Grymmette
Posts: 590
Joined: Wed Jun 24, 2009 12:30 pm
Preferred Pronouns: She/Her
Operating System Version (Optional): Windows 10
Graphics Processor: nVidia (Modern GZDoom)
Location: Nowhere, KS

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Grymmette »

Lolazer wrote:Hint: What would you do if you were dropped in a room full of explosive barrels?
I would try to get out of the room by walking around the barrels or jumping over them making sure not to shoot anything in case I accidentally shoot a barrel, then blow them all up when I am a safe distance away (about 128 units) in case I ever go back to the room.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Matt »

I would shoot the barrels immediately.

Hey, you never specified how far away from them I was!
User avatar
Xaser
 
 
Posts: 10773
Joined: Sun Jul 20, 2003 12:15 pm

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Xaser »

I would save, then proceed to blow myself up three or four times for funsies before actually trying to find a way out. ;)
User avatar
InsanityBringer
Posts: 3392
Joined: Thu Jul 05, 2007 4:53 pm
Location: opening the forbidden box

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by InsanityBringer »

I would ninja above all of the barrels and survive without a scratch.

EDIT: Crap, I can't do that! Barrels use doom's old explosion code which doesn't consider height. I'll have to "fix" that in my ninja gear wad.
Last edited by InsanityBringer on Thu Jul 08, 2010 1:37 pm, edited 1 time in total.
User avatar
Sephiron
Posts: 300
Joined: Mon Jun 28, 2010 1:56 pm
Location: Michigun, pew pew!

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Sephiron »

I would probably stop this chain of posts before they start falling off the tracks.
User avatar
NeuralStunner
 
 
Posts: 12328
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by NeuralStunner »

Sephiron wrote:I would probably stop this chain of posts before they start falling off the tracks.
What the hell are you talking about?!
Lolazer, the ORIGINAL POSTER wrote:Hint: What would you do if you were dropped in a room full of explosive barrels?
Sephiron, maybe you should stop posting.

Or at least try out that "reading comprehension" thing. You might find you like it. :nope:
Last edited by NeuralStunner on Thu Jul 08, 2010 1:46 pm, edited 2 times in total.
User avatar
Sephiron
Posts: 300
Joined: Mon Jun 28, 2010 1:56 pm
Location: Michigun, pew pew!

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Sephiron »

NeuralStunner wrote:
Sephiron wrote:I would probably stop this chain of posts before they start falling off the tracks.
What the hell are you talking about?!
Lolazer, the ORIGINAL POSTER wrote:Hint: What would you do if you were dropped in a room full of explosive barrels?
Sephiron, maybe you should stop posting.

Or at least try out reading comprehension. You might find you like it. :nope:
I did. Even I answered the question, but eventually someone Is going to start derailing the thread like we are right now.
User avatar
NeuralStunner
 
 
Posts: 12328
Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: No Preference
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by NeuralStunner »

Nobody was derailing it until you started trying to stop a valid discussion begun by the thread starter. Now knock it off, and let it drop here.
User avatar
Project Shadowcat
Posts: 9369
Joined: Thu Jul 14, 2005 8:33 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: Blacksburg, SC USA

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Project Shadowcat »

What would I do in a room full of barrels? Dip Sephiron and ZDG and anyone else on my Ignore List into their own barrels.
User avatar
Matt
Posts: 9696
Joined: Sun Jan 04, 2004 5:37 pm
Preferred Pronouns: They/Them
Operating System Version (Optional): Debian Bullseye
Location: Gotham City SAR, Wyld-Lands of the Lotus People, Dominionist PetroConfederacy of Saudi Canadia

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Matt »

BACK ON TOPIC realistically assuming I'm starting within the blast radius...

...if a monster is also starting out able to see me I'm just going to call bullshit and play something else.

If not, then a quick 360 to see where the exit is and where the monster reveal/teleport-in is. Then point my chaingun that way, get prepared to run in and take a few point-blank shots so the bad guys don't miss before they die, and slowly back into whatever triggers the reveal.
User avatar
Lolazer
Posts: 226
Joined: Mon Jul 27, 2009 8:52 pm
Location: jewland

Re: FIRST AND SECOND MAP AUUUUGH! WITH A POLL!

Post by Lolazer »

Vaecrius wrote:BACK ON TOPIC realistically assuming I'm starting within the blast radius...

...if a monster is also starting out able to see me I'm just going to call bullshit and play something else.

If not, then a quick 360 to see where the exit is and where the monster reveal/teleport-in is. Then point my chaingun that way, get prepared to run in and take a few point-blank shots so the bad guys don't miss before they die, and slowly back into whatever triggers the reveal.
...Well.

Actually, I'm now working with Sephiron on his RPG. I'm helping out with the plot and dialogue. I also might help with some ideas for scenario's, maybe more things , so I probably won't be able to make my Barrel Factory map anytime soon, but here's what the basic idea is. You'll be in a barrel factory, and something goes wrong, there will be barrels dropping from the sky and barrels flying everywhere and you'll have to run from a sea of exploding barrels. No enemies, maybe some scripted marines getting killed around you, but no enemies.

Return to “Abandoned/Dead Projects”