(Resources)The works of David G

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The_Funktasm
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by The_Funktasm »

Enjay wrote:I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.
Maybe he should have a skull head, and a wolfenstein helmet, then he'll be awesome.
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Enjay
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Enjay »

But where would a future space marine get a 1940's German helmet from? (and that was one reason why those otherwise cool enemies from D3 jarred with me a bit).
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neoworm
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by neoworm »

Granade Launcher commando modified.
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The_Funktasm
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by The_Funktasm »

Enjay wrote:But where would a future space marine get a 1940's German helmet from? (and that was one reason why those otherwise cool enemies from D3 jarred with me a bit).
I dunno, but sci-fi seems to accept it as a helmet design. Darth Vader and the Kerberos' "Protect Gear" have a very similar helmets, just with more of a flare.
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.+:icytux:+.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by .+:icytux:+. »

btw, is it ok if i post some alt-death sprites here aswell? i'm not bothered to create a new topic for just 2 new sets. it seems like its pretty many alt-death sprite sets here allready so...?

(and yeah i was the one who made the archvile head fall of set, your version looks way better tho :D)
Spoiler:
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Lars
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Lars »

Enjay wrote:But where would a future space marine get a 1940's German helmet from? (and that was one reason why those otherwise cool enemies from D3 jarred with me a bit).
Nazi Zombie demons from Hell!
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Recurracy
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Recurracy »

Enjay wrote:I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.
Who cares... :? I like it.

@Icy... YES!! Now I can finally make my super awesome fury punch of Doom!!! :wub: Could you do the rest of 'em, please (or at least the weaker foes up to the demon, including that). You would be my hero...
EDIT: Damn, I see it misses rotations... It would be useful if it had does so it doesn't 'hit the ground' in midair...
The_Funktasm
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by The_Funktasm »

Recurracy wrote:
Enjay wrote:I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.
Who cares... :? I like it.

@Icy... YES!! Now I can finally make my super awesome fury punch of Doom!!! :wub: Could you do the rest of 'em, please (or at least the weaker foes up to the demon, including that). You would be my hero...
EDIT: Damn, I see it misses rotations... It would be useful if it had does so it doesn't 'hit the ground' in midair...
You couldn't do it anyway, it lacks rotations, it merely has the side view.
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scalliano
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by scalliano »

ItsNatureToDie wrote:It is time!
You know what time it is!
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Recurracy
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Recurracy »

You couldn't do it anyway, it lacks rotations, it merely has the side view.
...If it looks good from my view, then I'm ok with it :wink:
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

This was made before looking into Doom Alpha v.5 a little closely, now i feel kind of stupid. However: :shrug:
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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

And here is what happens when you mistake the handler of the original for a clip and want to make the chaingun have its own ammo type.
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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

My crack at a Grenade Launcher and its ammo pick up.
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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

More Alt deaths for all:

EDIT: Alt death for Rocket guy needs no new improvement, good to go. Railgunner on the other hand though....go to next page
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Last edited by ItsNatureToDie on Fri May 28, 2010 3:45 pm, edited 4 times in total.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

For the undead marine:
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