(Resources)The works of David G
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
@ Neoworm: you are the MAN, . I appreciate the touching up you have done. Looking forward to that tutorial in the future . Also I had a Grenade launcher commando that suffers from pale skin as well(will post him up) but dose not need to be done right this instant.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
here it is: The armor will be improve.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Only one problem I see with the forward deaths: The arms straighten and stiffen up along his sides as he falls. It looks pretty weird, having them hang down limp would be better.
Good job though, you're awesome.
Good job though, you're awesome.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Instant rigor-mortis for ya . I know it is a bit wield, at the time couldn't picture any other way for him falling then what you see here.NeuralStunner wrote:Only one problem I see with the forward deaths: The arms straighten and stiffen up along his sides as he falls. It looks pretty weird, having them hang down limp would be better.
Good job though, you're awesome.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
It is time!scalliano wrote:Fiendish! That's an idea that deserves a mod in itself!ItsNatureToDie wrote:exploding BFG
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Here is what happens when one thinks the fat super shotgunner is a bit wield:
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Working the improvement of Hans rotation
Edit: here is the Urber mutant so far.
Edit: here is the Urber mutant so far.
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Last edited by ItsNatureToDie on Mon Apr 26, 2010 1:19 am, edited 4 times in total.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
ItsNatureToBeAwesome.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Wow.
Seconded!Xaser wrote:ItsNatureToBeAwesome.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
ItsNatureToDie wrote:So what do you all think?
Can you make a version like that, only Trans? Bonus points if you can replicate the guy from Operation Eisenmann with the helmet.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Praising your work at this point would be pointless (it's awesome btw), but what did you base this on? I cannot imagine how a pain elemental would look dead, because it's burned into my mind that pain elemental = explosion.ItsNatureToDie wrote:Base off of Enjay's Pain element alt death (correct me if i am wrong) here's one for the Tortured Soul.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
Wow, there is some impressive stuff here. A lot of it is stuff that has just been begging to be done for years and other stuff is totally novel. I look forward to coming across some of these guys in levels in the not too distant future.
http://forum.zdoom.org/viewtopic.php?f=37&t=24667
Probably something from this thread:Cutmanmike wrote:but what did you base this on? I cannot imagine how a pain elemental would look dead, because it's burned into my mind that pain elemental = explosion.
http://forum.zdoom.org/viewtopic.php?f=37&t=24667
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
There's some really awesome sprites in here. Keep up the awesome work.
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Re: Project Malbogia: the works of David G (ItsNatureToDie)
I really like the SSG zombie except that I'm not sure about the lower jaw being missing. I know that it's because he's all zombified and falling apart but (especially from side on) it makes him look like a gawky, inbred, chinless wonder.