(Resources)The works of David G

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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Also i forgot to add gloves to the rail-gunner of realm 667 :oops: here it is again with some more stuff.
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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Who is up for some major suckage?
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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

here is some rejected sprites i made for the plasma rifle zombie using basically the sawed off shotty as a base.
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ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

beyond the download link here is a blue chain gun major(just sprites anyway), with 130 hp meant to replace the original chain gun zombie completey (once suppose to be a 30 map hub) but decided to keep the DECORATE of the chain gun zombie yet decided to replace the sprites with a chain gun CORPORAL (chain gun major with different color hair is all) and use the original chain gun zombie as a different type of zombie(like well..zombie commandos like in doom 3 with out the touch of doom 3 style). Yes I know all everyone cares about here are the sprite. :wink:

Edit: was not planing on working on him anymore
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Last edited by ItsNatureToDie on Mon Apr 26, 2010 9:30 pm, edited 2 times in total.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Meh: :shrug:

EDIT: No future plans for this one
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Last edited by ItsNatureToDie on Sat Apr 24, 2010 7:25 pm, edited 1 time in total.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Some more:

EDIT: only hair color has been changed.
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Last edited by ItsNatureToDie on Sat Apr 24, 2010 7:36 pm, edited 1 time in total.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Here is one for skull tag:

EDIT:Only skull tag related monster i did here, no plans for the other ones.
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Last edited by ItsNatureToDie on Sat Apr 24, 2010 7:27 pm, edited 1 time in total.
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Something from http://forum.zdoom.org/viewtopic.php?f= ... &start=135:

EDIT: Possible editing in the future
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Last edited by ItsNatureToDie on Sat Apr 24, 2010 7:28 pm, edited 1 time in total.
Gez
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Gez »

Rah-rah! Cheerleader barons, shake your pompons!
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

Gez wrote:Rah-rah! Cheerleader barons, shake your pompons!
GIVE ME A HUG!!!!
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Last edited by ItsNatureToDie on Sat Aug 21, 2010 1:45 am, edited 2 times in total.
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Jimmy
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Jimmy »

Oh my god... I love you.

I've been searching high and low for a clapping animation for the Baron of Hell for absolutely ages now.
Gez
 
 
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Gez »

And what do I find in that thread?
Image
ItsNatureToDie
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ItsNatureToDie »

neoworm wrote:Here is the rest
Image

About gradient maps, I have predefined gradient that copies human skin color generaly used in DooM (I made it some time age when I was trying some recolors of Baron). It contains almost exact colors from DooM palette so when converting from RGB to DooM palette it almost doesnt change. I just needed to adjust the gradient for this exact case since the source was very bright.
I will do the tutorial how to use gradient maps for recoloring later. Right now I need to work on my comics that have to be done by the end of this month.

EDIT: Try last download link
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ZDG
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by ZDG »

There is nos Xdeath sprites for a monster? He does it!
There is no AltDeath sprites for a monster? HE DOES IT TOO!
This guy fills up every hole we left in our code.
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Recurracy
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Re: Project Malbogia: the works of David G (ItsNatureToDie)

Post by Recurracy »

Here is one for skull tag:
I love you.
GIVE ME A HUG!!!!
But I don't want a hug from a steroid-addicted monster that's a meter taller than me!

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