Lovin' itEthril wrote:And then I realized it's impossible to beat maps such as Doom 2's MAP07. This fixes that.

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Also, hold onto yer butts guys, the laziest man on earth has been busy...

Yep, I have something nearly done.
Lovin' itEthril wrote:And then I realized it's impossible to beat maps such as Doom 2's MAP07. This fixes that.
Spoiler: Rocket DoomReplaces all projectiles with rockets. Replaces puffs (bullet puffs and BFG spray) with rocket explosions. Revenants will also fire homing rockets whose puff trail is also rocket explosions. And the BFG ball is just a large rocket that launches the BFGSpray (of explosive BFG fog puffs).
Needs more OMG Stick.Zippy wrote:Replaces all projectiles with rockets. Replaces puffs (bullet puffs and BFG spray) with rocket explosions. Revenants will also fire homing rockets whose puff trail is also rocket explosions. And the BFG ball is just a large rocket that launches the BFGSpray (of explosive BFG fog puffs).
Uh, this has been done.Zippy wrote:Replaces all projectiles with rockets. Replaces puffs (bullet puffs and BFG spray) with rocket explosions. Revenants will also fire homing rockets whose puff trail is also rocket explosions. And the BFG ball is just a large rocket that launches the BFGSpray (of explosive BFG fog puffs).
And?amv2k9 wrote:Uh, this has been done.
It makes me wanna try acid, myself.Nash wrote:holy cxrap acid doom is making me puke
Demolisher wrote:It makes me wanna try acid, myself.Nash wrote:holy cxrap acid doom is making me puke
That's one of the craziest ideas I've ever seen.After juggling a few ideas, I've decided to settle with this one. Here's my entry, Barrel Wizard
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Description:
The idea of this mod is to play on the idea of summoning barrels all over the place to cause a chain reaction. Come on, you've all done it. This turns it into an actual game though. You float around unnoticed from the monsters. No items, weapons etc. Just you and the monsters. You can exit the level at any time, but the main goal of this game is to destroy every single monster using only summoned barrels, that can be detonated when you're finished laying them.
How to play:
When you start the level a single barrel is spawned at your feet. This barrel is the only barrel that you can detonate at will, so the others must be planted around so that the chain reaction hits every monster in the level. All the monsters will die from being anywhere near a barrel. To make things possible you also have a few different types of barrel to use, which are bound to your weapon slots.
Normal Barrel - A normal barrel that expldoes when another is blown up near it. Altfire removes barrels near you.
Delay Barrel - Delays a few seconds before explodes. Used for teleports, dropping off ledges or simply delaying the chain reaction so you can activate lifts etc. Altfire removes barrels near you.
Rocket Barrel - When exploded, this barrel flies up into the air exploding constantly. Used for hitting barrels/enemies on higher ledges. Altfire removes barrels near you.
Teleporter - Used for teleporting around. Fire teleports in front of you, Altfire returns you to the start barrel.
Detonator - When used, it saves the game before detonation. Altfire confirms and destroys the starting barrel, starting the chain reaction!
Time Freezer - Only received after detonation. It's used to stop time so you can make your way to other areas of the map to either watch the fireworks or help the chain out by dropping lifts etc.
When all the monsters are killed, you get a message with how many tics it took to kill all the monsters and what skill level you're on. Just in case you want to brag about it to your friendsIf the chain reaction doesn't kill everything, you have to load the game.
http://www.sendspace.com/file/i1h9lh