Multiple See Sounds

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metroid014
Posts: 112
Joined: Mon Aug 03, 2009 8:36 pm

Multiple See Sounds

Post by metroid014 »

Hey Guys,

Is it possible to have multiple see sounds for a monster that is selected at random when it see's the player. Like I plan to have 6 or so see sounds and so its not always the same thing id like it to be randomized each time.
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Enjay
 
 
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Joined: Tue Jul 15, 2003 4:58 pm
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Re: Multiple See Sounds

Post by Enjay »

It is. [wiki]SNDINFO[/wiki] will help you. Look up how to use $random. You can also open the sndinfo lump in zdoom.pk3 and see how it is handled there.
metroid014
Posts: 112
Joined: Mon Aug 03, 2009 8:36 pm

Re: Multiple See Sounds

Post by metroid014 »

Of course, I feel stupid. I've been looking through DECORATE to find a way when it's in SNDINFO. Thanks, man!
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