Code: Select all
# Change MAP06 Intermission Text Background to FLATNAME
BGFLAT06 = FLATNAME
Moderator: GZDoom Developers
Code: Select all
# Change MAP06 Intermission Text Background to FLATNAME
BGFLAT06 = FLATNAME
Code: Select all
char* bgflatE1 = "FLOOR4_8"; // end of DOOM Episode 1
char* bgflatE2 = "SFLR6_1"; // end of DOOM Episode 2
char* bgflatE3 = "MFLR8_4"; // end of DOOM Episode 3
char* bgflatE4 = "MFLR8_3"; // end of DOOM Episode 4
char* bgflat06 = "SLIME16"; // DOOM2 after MAP06
char* bgflat11 = "RROCK14"; // DOOM2 after MAP11
char* bgflat20 = "RROCK07"; // DOOM2 after MAP20
char* bgflat30 = "RROCK17"; // DOOM2 after MAP30
char* bgflat15 = "RROCK13"; // DOOM2 going MAP15 to MAP31
char* bgflat31 = "RROCK19"; // DOOM2 going MAP31 to MAP32
char* bgcastcall = "BOSSBACK"; // Panel behind cast call