
Thanks for the release! I look forwards to checking it out when I can get the download.
eharper256 wrote:One other bug (well, more like missing feature) I keep forgetting to mention which keeps catching me out in SLADE; it seems like it can't switch to a new Audio device when one is plugged in whilst SLADE is already running.
This is something I do quite frequently (putting my USB headphones in to listen more closely to sounds or musics) but then I end up startled as it still comes out my speakers. Doing this in fact then breaks audio previews in SLADE forever until you restart it entirely.
eharper256 wrote:It's quite strange, I've been using the Beta 2 for ages with no issues (besides the thing where new files opened in windows file explorer always load in new instances of SLADE rather than new tabs in your current SLADE that was loaded from the taskbar unless you drag and drop them onto the main window, which is a mild nuisance
Spoiler:
It's there because that is where the zoom control usually is in most 'paint' programs. I guess it could be moved up to the top right with the other view-related controls though. I also want to add the ability to zoom using the scrollwheel or keyboard shortcuts.Kinsie wrote:Giving this a shot after years of stubbornly sticking to 3.1.8, and while I have no doubt that there are a lot of positive changes under the hood... why are the Zoom controls in an entirely different postcode from every other control?
(image)
Feels very unintuitive even outside of being used to the old placement.
Hmm not really no, unless someone else wants to set up a script or something I can run. I had a look at AppImage a while back but found it very difficult to work with. The flatpak (https://flathub.org/apps/details/net.mancubus.SLADE) usually isn't *too* far behind (though it isn't updated to 3.2.0 just yet)nova++ wrote:It's a miracle!
So uh... I don't suppose it'd be possible to make some sort of standalone linux binary release (or appimage, etc) instead of waiting for someone to get around to kicking the package repos to update?
Is it? I only have Photoshop and MSPaint installed right now, and only Paint has it there. And even then, it has a dedicated zoom tool alongside all of the other tools in the top left!sirjuddington wrote:It's there because that is where the zoom control usually is in most 'paint' programs.
Mousewheel zoom is (well, was) already present in 3.1.8 by placing your cursor over the slider-bar. Ripping out a functional, comfortable feature and replacing it with a worse version and an IOU that maybe half of it will come back feels counter-intuitive at best.sirjuddington wrote:I also want to add the ability to zoom using the scrollwheel or keyboard shortcuts.
Hmm ok, can't say I looked at photoshop at all, since I don't own it. Paint, Paint.NET and Krita all had the (non-tool) zoom controls at the bottom right which is what I went by.Kinsie wrote:Is it? I only have Photoshop and MSPaint installed right now, and only Paint has it there. And even then, it has a dedicated zoom tool alongside all of the other tools in the top left!sirjuddington wrote:It's there because that is where the zoom control usually is in most 'paint' programs.
Photoshop, for what its worth, has a standard zoom tool among all the others that places its settings in the exact same place as any other tool.[/url]
I'd say 'worse version' is pretty subjective there. Personally I had wanted to replace the zoom slider for a long time - it took up too much space on the bar and was difficult to select an exact zoom level with, I only ended up using the + and - buttons anyway.Kinsie wrote:Mousewheel zoom is (well, was) already present in 3.1.8 by placing your cursor over the slider-bar. Ripping out a functional, comfortable feature and replacing it with a worse version and an IOU that maybe half of it will come back feels counter-intuitive at best.sirjuddington wrote:I also want to add the ability to zoom using the scrollwheel or keyboard shortcuts.
The only one that can be reverted is the tree-style entry list, which was the only UI update I had always planned on adding the option to revert if enough people disliked it (see the beta 2 news post). Not sure what else to say really - if the UI changes really make it unusable for you, you're free to stick with an older version for now.Kinsie wrote:It says a lot about the UI changes throughout the beta that one of the biggest banner features of the stable release was the ability to revert half of them. I want to like new versions, a ton of good, hard work went into them and I respect and admire that! But they all send me screaming back to 3.1.8 after just 15 minutes because no matter how much better things are under the hood, pretty much every single interface change is for the worse.