Which one?

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Which one?

Postby DISRUPTOR18 » Sat Jan 23, 2010 5:26 pm

Well i already posted this in the other thread but i have only got one reply. I thought i would make a new thread to see if it gets more replies.
But i would appreciate it if everyone who views this topic could post which one they prefer, only takes a few seconds and it will help me decide which one to use so i can continue working. Thanks.
Image Image

With the visor or without. Which one do you guys think is better? I will round up the opinions and use the most popular. (Shame i can't add a poll, would make it easier :sigh)
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Re: Which one?

Postby Xim » Sat Jan 23, 2010 5:33 pm

Go with the visor.
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Re: Which one?

Postby DISRUPTOR18 » Sat Jan 23, 2010 5:41 pm

Well thats two for the visor. If i don't have any more votes within the next say.. Half hour? I will go with the visor. (Unless those votes are for the visor in which i will still go with the visor :P)
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Re: Which one?

Postby DISRUPTOR18 » Sat Jan 23, 2010 6:37 pm

Well Visor it is then :D
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Re: Which one?

Postby Sonnyboy » Sat Jan 23, 2010 10:31 pm

It might help if you said what you are going to use them for.
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Re: Which one?

Postby Ceeb » Sat Jan 23, 2010 10:37 pm

Sonnyboy wrote:It might help if you said what you are going to use them for.


I would guess his project. Image
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Re: Which one?

Postby Project Dark Fox » Sun Jan 24, 2010 1:19 am

Extra topics, and neglect of the EDIT button would not exactly win you any favors, either.
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Re: Which one?

Postby Enjay » Sun Jan 24, 2010 5:33 am

A bit late but, yeah, visor. I'd say it looks better anyway but it also hides the plastic-looking shine on the face.
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Re: Which one?

Postby DISRUPTOR18 » Mon Jan 25, 2010 5:34 am

First off all yes Ceeb is right it is for my project :D
Would have thought it was obvious they are for the HUD :wink:
Also i see no need to use the edit button in this situation.
And finally i would post a pic of the HUD in game but i can't seem to shot it so i will give you this instead.
Opinions please. They are not all here but they are all done. I am not going to post them all because i am not stupid :wink:
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Re: Which one?

Postby Gez » Mon Jan 25, 2010 6:24 am

The symmetrical blood trail make it look more like a tatoo or something.
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Re: Which one?

Postby DISRUPTOR18 » Mon Jan 25, 2010 8:59 am

So it's not good then?
I can't redo the blood as each pain level is a different texture applied to the model before rendering.
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Re: Which one?

Postby Gez » Mon Jan 25, 2010 10:01 am

Yeah, and I guess the texture is for just half the face and mirrored on the other half? It's a method that doesn't have only advantages.
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Re: Which one?

Postby Enjay » Mon Jan 25, 2010 12:05 pm

Image
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Re: Which one?

Postby DISRUPTOR18 » Mon Jan 25, 2010 2:16 pm

Yes i understand how it looks but it is alot of work. I have render all of the frames and the again for how many pain elements there are. And it isn't mirrored at all, i did each texture as a whole i am not that lazy or i wouldn't have bothered. In fact maybe i shouldn't.

Nice Alice cooper by the way.
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Re: Which one?

Postby Project Dark Fox » Mon Jan 25, 2010 2:21 pm

I'm more thinking why the visor wasn't getting blasted apart or the helmet showing signs of damage while the player's getting banged up. Kind of weird, don't you think?
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