For those that don't know what I'm talking about, this close up screen grab of a wall illustrates the point:
Spoiler:I know that for the standard game it would probably look bad but, if it's possible, I'd like to see what it is like and it might help with modding too. eg, in GZdoom, to get a "cube" shaped model to be the same size as a Doom 64x64x64 crate, it actually has to be ~77 units tall. Also, this may explain why "45 degree" slopes in Zdoom look steeper than their real-life counterparts. ie the vertical component is actually 1.2 times the horizontal one.


