
Can a replacement spark actor be made?
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Re: Can a replacement spark actor be made?
It works for me. 

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Re: Can a replacement spark actor be made?
Updated slightly
http://files.drdteam.org/index.php/file ... uspark.zip
It bothered me that sometimes the sparks could lie around a little too long due to them going into their death state being a random chance even after that had hit the floor. Making them a missile meant they went into their death state as soon as they landed. That cured the problem but it also meant that they just stopped dead. So, I made them a corpse and gave them a crash state instead of a death state. This seems to work quite well. If you prefer the old behaviour, remove the +CORPSE flag from the SparkyBall actor. This will restore the old behaviour of some sparks lying around longer than others.
http://files.drdteam.org/index.php/file ... uspark.zip
It bothered me that sometimes the sparks could lie around a little too long due to them going into their death state being a random chance even after that had hit the floor. Making them a missile meant they went into their death state as soon as they landed. That cured the problem but it also meant that they just stopped dead. So, I made them a corpse and gave them a crash state instead of a death state. This seems to work quite well. If you prefer the old behaviour, remove the +CORPSE flag from the SparkyBall actor. This will restore the old behaviour of some sparks lying around longer than others.
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- Posts: 1113
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- Location: Perth, Western Australia
Re: Can a replacement spark actor be made?
And it turns out to be because I was right-clicking the file to download it directly to disk, instead of travelling to the DRD hosting site to download it.
I guess I'm showing my age, eh?
I guess I'm showing my age, eh?
