[Music] Shane's HQ Doom Music (2018 Updates) [WIP] [Link]
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
-
- Posts: 1
- Joined: Sun Feb 26, 2017 4:54 am
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Just curious, any kind of ETA on the new DOOM II music? Ultimate DOOM stuff was really cool.
-
- Posts: 101
- Joined: Thu Dec 17, 2009 4:33 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Gentoo GNU/Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Las Vegas, Nevada, America, Earth, Sol, Milky Way.
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Hm. None yet, but I should start working on it. After working on Doom for what felt like a non-stop couple of months, I took a break from it, but I can get started on that soon. I'm glad you enjoyed it!NeonSpectre wrote:Just curious, any kind of ETA on the new DOOM II music? Ultimate DOOM stuff was really cool.
Also, for anyone who wants it: They're Going to Get You (Choir Version) (6.32 MB)
This pack has also been added to the main post. Just add it after the other Doom music pack. Let me know if you guys like this one. I was reluctant to add choirs for a couple of reasons. The primary reason being that since I recorded everything on real instruments, I didn't want to use a synth choir in this track. Not to mention, the Ahh ahh ahh ahh over and over just sounds cheesy to me. Maybe if there were words or something, I could use Symphonic Choirs and make the synth choir say whatever the words are, but I just don't like ahhs over and over.
Either way, I hope you guys like this version of it, and if not, let me know!
-
- Posts: 12
- Joined: Mon Jan 23, 2017 4:14 pm
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
That's a lot more reverb than I expected, but I sill like it better than the version without the choir. Thanks!
-
- Posts: 101
- Joined: Thu Dec 17, 2009 4:33 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Gentoo GNU/Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Las Vegas, Nevada, America, Earth, Sol, Milky Way.
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
I can tweak that later. I'm glad you like it.TheDramaticSkull wrote:That's a lot more reverb than I expected, but I sill like it better than the version without the choir. Thanks!
-
- Posts: 476
- Joined: Fri Jun 12, 2009 11:23 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): KUbuntu 22.04.1 LTS
- Graphics Processor: nVidia (Modern GZDoom)
- Location: United States
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
I'm really glad that you're still working on these great sets! Is there any chance for flac's in the future?
-
- Posts: 101
- Joined: Thu Dec 17, 2009 4:33 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Gentoo GNU/Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Las Vegas, Nevada, America, Earth, Sol, Milky Way.
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Yes. Actually, I initially wanted to do FLACs alongside the OGG version I have now and some lower quality ones for people with slower internet, but it seemed that the pk3s would crash on load cos they were too big maybe? I'm not sure, so maybe I'll just release the FLACs in parts at some point in the future.Siberian Tiger wrote:I'm really glad that you're still working on these great sets! Is there any chance for flac's in the future?
-
- Posts: 476
- Joined: Fri Jun 12, 2009 11:23 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): KUbuntu 22.04.1 LTS
- Graphics Processor: nVidia (Modern GZDoom)
- Location: United States
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Strange, I am not exactly sure why that could happen - unless all of the music resources are tossed into RAM and magically reached the maximum possible amount for a 32bit program in terms of RAM usage? But don't quote me on this as I am not really sure myself, someone else might know exactly why this happens.Shane wrote:Yes. Actually, I initially wanted to do FLACs alongside the OGG version I have now and some lower quality ones for people with slower internet, but it seemed that the pk3s would crash on load cos they were too big maybe? I'm not sure, so maybe I'll just release the FLACs in parts at some point in the future.
An alternative to this and if it is possible - depending on your host resources, is to just throw all the FLAC files into a standard .zip or .7z for modders or listeners, and keep the current ogg's for those that want to use the .pk3 in ZDoom.
-
- Posts: 101
- Joined: Thu Dec 17, 2009 4:33 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Gentoo GNU/Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Las Vegas, Nevada, America, Earth, Sol, Milky Way.
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
I have no real filesize limitations, so that isn't a problem. Maybe I'll work on another FLAC version this weekend. If you can tell from the new directories, I'm intending to do that anyway. I wanted to release a downloadable version for listening, but I need to get working on an overhaul on my website. I've just been too preoccupied to do that recently. Lol.Siberian Tiger wrote:Strange, I am not exactly sure why that could happen - unless all of the music resources are tossed into RAM and magically reached the maximum possible amount for a 32bit program in terms of RAM usage? But don't quote me on this as I am not really sure myself, someone else might know exactly why this happens.Shane wrote:Yes. Actually, I initially wanted to do FLACs alongside the OGG version I have now and some lower quality ones for people with slower internet, but it seemed that the pk3s would crash on load cos they were too big maybe? I'm not sure, so maybe I'll just release the FLACs in parts at some point in the future.
An alternative to this and if it is possible - depending on your host resources, is to just throw all the FLAC files into a standard .zip or .7z for modders or listeners, and keep the current ogg's for those that want to use the .pk3 in ZDoom.
-
- Posts: 476
- Joined: Fri Jun 12, 2009 11:23 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): KUbuntu 22.04.1 LTS
- Graphics Processor: nVidia (Modern GZDoom)
- Location: United States
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Awesome stuff! I have also been extremely busy as well, I feel rather sad that I am unable to work on my other projects - but that's life. In any regards, thank you for your hard work and I'll try to keep watch for any new updates on this project.Shane wrote: I have no real filesize limitations, so that isn't a problem. Maybe I'll work on another FLAC version this weekend. If you can tell from the new directories, I'm intending to do that anyway. I wanted to release a downloadable version for listening, but I need to get working on an overhaul on my website. I've just been too preoccupied to do that recently. Lol.
-
- Spotlight Team
- Posts: 1371
- Joined: Fri May 02, 2008 12:29 pm
- Location: Germany
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
I was really missing the choir in d_e1m8. Any chances it can be brought back like you did for d_e2m4?
-
- Posts: 101
- Joined: Thu Dec 17, 2009 4:33 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Gentoo GNU/Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Las Vegas, Nevada, America, Earth, Sol, Milky Way.
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Sure.NightFright wrote:I was really missing the choir in d_e1m8. Any chances it can be brought back like you did for d_e2m4?
Sign of Evil (Choir Version) (9.22 MB)
A little bit larger since it replaces e1m8 and e3m4.
Last edited by Shane on Wed Apr 19, 2017 10:49 am, edited 1 time in total.
-
- Spotlight Team
- Posts: 1371
- Joined: Fri May 02, 2008 12:29 pm
- Location: Germany
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Excellent, that's how I know it! Thanks a lot! ^^
BTW, you may want to edit your download link since it points to the wrong file. I figured you had just confused the names, so I put d_e1m8 in the link instead and got the right d/l.
BTW, you may want to edit your download link since it points to the wrong file. I figured you had just confused the names, so I put d_e1m8 in the link instead and got the right d/l.
-
- Posts: 101
- Joined: Thu Dec 17, 2009 4:33 am
- Preferred Pronouns: No Preference
- Operating System Version (Optional): Gentoo GNU/Linux
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Las Vegas, Nevada, America, Earth, Sol, Milky Way.
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Oops! Thanks for the catch. It was correct on the first post, just not that one. I'm glad you enjoyed it!NightFright wrote:Excellent, that's how I know it! Thanks a lot! ^^
BTW, you may want to edit your download link since it points to the wrong file. I figured you had just confused the names, so I put d_e1m8 in the link instead and got the right d/l.
I need to get working on Doom 2!
-
- Posts: 476
- Joined: Fri Jun 12, 2009 11:23 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): KUbuntu 22.04.1 LTS
- Graphics Processor: nVidia (Modern GZDoom)
- Location: United States
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Great stuff! How is the Doom 2 progress coming along?Shane wrote:Sure.NightFright wrote:I was really missing the choir in d_e1m8. Any chances it can be brought back like you did for d_e2m4?
Sign of Evil (Choir Version) (9.22 MB)
A little bit larger since it replaces e1m8 and e3m4.
-
- Posts: 2096
- Joined: Sat Aug 20, 2011 8:54 am
- Preferred Pronouns: No Preference
- Graphics Processor: nVidia with Vulkan support
Re: [Music] HQ Doom Music (2016 Updates) [WIP] [Link]
Holy shit. This is gorgeous stuff. I'm beyond impressed. Every track got a chill out of me, love it. Can't wait for D2 to be finished!