Who said Doom64 II is dead? There's been a lot of "behind the scenes" work done, sure I'm not currently working on it, but once Dsdoom3 is done (It'll most likely be done halfway through 2011) I'll dedicate my mapping time to Doom64 II and hopefully wrap it up sometime around 2012.CaptainToenail wrote:I see your still using those old zombie-edits. Ghastly Dragon has created some very cool better ones recently.
I don't really like the way you are running your projects, I remember playing the Doom64 II WIP, it had quite a few great maps that authors spent a lot of time on, myself included. Seems like a waste of time because I doubt they will ever be played - at least I uploaded my own to idGames.
Ghastly sent me the Zombie sprites and I'll definitely add them in when I have my next "mapper's block"