Dsdoom3 - 32 map Total Conversion almost done!

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FANADICALCOWHEAD
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by FANADICALCOWHEAD »

I still remember back in the old days when I used to ask you for advise on wadding, you're indirectly responsible for the creation of this thing.
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doomfiend
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by doomfiend »

I am? I used to question your choice of limiting your talents to the Boom format but I've come to really appreciate those kinds of maps. I'm still abusing the vast features from ZDoom for my maps got a video if interested later on bud :P
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DOOMERO-21
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by DOOMERO-21 »

32 maps? ohh nice dude now is the time to test the levels before release?
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Legend
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by Legend »

Must say that I have been watching this for quite some time and it looks pretty bad ass. I look forward to when I can finally sink my teeth into it.
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darkhaven3
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by darkhaven3 »

doomfiend wrote:Boom format
No such thing fyi
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Silentdarkness12
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by Silentdarkness12 »

Haven't tried this wad, but the OP looks awful. 90% of the screenshots are 404'd and why did you pick the bright green font? That looks positively painful along the standard white background.
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tsukiyomaru0
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Joined: Sat May 29, 2010 6:20 pm

Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by tsukiyomaru0 »

Silentdarkness12 wrote:Haven't tried this wad, but the OP looks awful. 90% of the screenshots are 404'd and why did you pick the bright green font? That looks positively painful along the standard white background.
Don't judge by the delinks Imageshack did on EVERY LINK EVER USED.
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FANADICALCOWHEAD
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by FANADICALCOWHEAD »

Silentdarkness12 wrote:Haven't tried this wad, but the OP looks awful. 90% of the screenshots are 404'd and why did you pick the bright green font? That looks positively painful along the standard white background.
Green means go, yellow means yield and red means stop. What does OP mean? and this project is over 5 years old in developement, not my fault if imageshack deleted the majority of the screenshots.
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doomfiend
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by doomfiend »

From my understanding OP means original post. I could be a complete derp and have the wrong idea, wouldn't surprise me if I did :P
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FANADICALCOWHEAD
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by FANADICALCOWHEAD »

Hey everyone I have some worthwhile and slightly secretive news to share with you. I finally equipped one of the bosses with a BFG9000! After trial and error its nice to see it working the way I wanted it too, and working within the limitations of dehacked.
I'm currently going through the wad and making the last minute changes, as well as sprucing up the levels with a wider selection of textures, new areas secrets and dificulties. So far the final versions of maps 01 - 07 have checked edited and are completely ready for a good gameplay experience. Map13 however might be cut entirely since it is not up to par with the standard I would like it to be. Im also thinking about cutting map16 aswell and starting from scratch. Map16 might remain but 13 is definitely out (dont worry I have a complete replacement in already). Project release date you ask? March 08 2015!
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doomfiend
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by doomfiend »

Mind if I see this cut map 13? and if it isn't bad mind if I fix it up and use it?
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FANADICALCOWHEAD
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by FANADICALCOWHEAD »

If you want it you can have it, but in terms of map design it sucks and in terms of texturing it also sucks. It was linear too, you start at one end and go to the other end and bam thats the map.

New Map13
Image

Old map13
Image
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tsukiyomaru0
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by tsukiyomaru0 »

I can't wait much! D: mod is too beautiful!
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Devianteist
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by Devianteist »

March 8th has been marked in my notes.
Uninstall
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Re: Dsdoom3 - 32 map Total Conversion almost done!

Post by Uninstall »

The pictures are looking really promising. Looking forward to march. I need to say im excited as i was with Winters fury. Keep up the great work fanadicalcowhead!

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