For high-res texture/sprite projects, sprite-fix patches, music add-ons, music randomizers, and other graphic/sound-only projects.
Forum rules
The Projects forums are only for projects. If you are asking questions
about a project, either find that project's thread, or start a thread in the
General section instead.
Got a cool project idea
but nothing else ? Put it in
the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read
the full rules for more details.
NeuralStunner
Posts: 12328 Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Post
by NeuralStunner » Thu Jan 10, 2013 2:07 pm
GooberMan wrote: Is there a female set for the stock weapons floating about anywhere?
DavidRaven made a few former human variants (from the new Illucia set), but the only new were Plasma Rifle and ST Railgun.
That said I don't think it would be particularly difficult if you happened to have
one of these .
GooberMan
Posts: 1336 Joined: Fri Aug 08, 2003 12:57 am
Location: Helsinki, Finland
Post
by GooberMan » Thu Jan 10, 2013 2:40 pm
I'm a programmer, not an artist. You
have seen my attempts at custom graphics in Space Station Omega, right
Mostly, I'm trying to find a set that
looks like a female marine instead of showing skin because they're female.
NeuralStunner
Posts: 12328 Joined: Tue Jul 21, 2009 12:04 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Windows 11
Graphics Processor: nVidia with Vulkan support
Location: capital N, capital S, no space
Post
by NeuralStunner » Thu Jan 10, 2013 2:47 pm
Well, the newer Illucia set does look better on that front. If fiven a weaponless set, someone could certainly edit the "tank top" into something more armor-like.
GooberMan
Posts: 1336 Joined: Fri Aug 08, 2003 12:57 am
Location: Helsinki, Finland
Post
by GooberMan » Thu Jan 10, 2013 3:21 pm
Well, the other thing about the Illucia set is that she has the proportions of
Pam Poovey . The modifications to that set by LeviathaN on the next page are pretty much in the sweet spot in my opinion.
Blox
Posts: 3728 Joined: Wed Sep 22, 2010 9:35 am
Location: Apathetic Limbo
Post
by Blox » Thu Jan 10, 2013 3:31 pm
The recent Crash skin is probably your best bet;
And
here's a download link that isn't broken .
Sgt. Shivers
Posts: 1743 Joined: Fri Jun 22, 2012 5:39 am
Post
by Sgt. Shivers » Fri Feb 08, 2013 8:22 pm
Is it okay to use/modify these sprites?
Ghastly
... in rememberance ...
Posts: 6109 Joined: Fri Jul 06, 2007 2:34 pm
Post
by Ghastly » Sat Feb 09, 2013 8:11 pm
Yep, just give proper credit to those in the credits lump.
Ghastly
... in rememberance ...
Posts: 6109 Joined: Fri Jul 06, 2007 2:34 pm
Post
by Ghastly » Sat Nov 02, 2013 8:57 pm
Siberian_Tiger asked me about a viewable weapons mod, so I changed around the one I put together ages ago and added it to the first post here.
scalliano
Posts: 2856 Joined: Tue Jun 21, 2005 1:16 pm
Location: Ireland
Post
by scalliano » Sat Nov 02, 2013 9:14 pm
Reminds me, need to finish the Axe Marine ...
LedIris
Posts: 361 Joined: Tue Oct 29, 2013 10:14 am
Post
by LedIris » Sun Nov 03, 2013 4:00 am
there a SKININFO lump in this? then it would be possible to use the skins when switching weapons
Ghastly
... in rememberance ...
Posts: 6109 Joined: Fri Jul 06, 2007 2:34 pm
Post
by Ghastly » Sun Nov 10, 2013 12:03 pm
LedIris wrote: there a SKININFO lump in this? then it would be possible to use the skins when switching weapons
The skinpack itself S_Skins, so it works with (G)ZDoom, but the vwep mod uses SkinInfo. And yes, I know about using the skins when switching weapons, that's what the vwep mod on the first post is.
Skrell
Posts: 362 Joined: Mon Mar 25, 2013 11:47 am
Post
by Skrell » Sun Nov 10, 2013 4:10 pm
any chance this will work with Brutal Doom 19?? please say yes as the crouching animation would add a LOT to coop!
TheMightyHeracross
Posts: 2100 Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA
Post
by TheMightyHeracross » Sun Nov 10, 2013 4:25 pm
No. This checks for the vanilla weapons. Someone could make a patch with these if they wanted to.
0bsidian
Posts: 1117 Joined: Sun Oct 28, 2012 11:59 pm
Location: New Zealand
Post
by 0bsidian » Sun Nov 10, 2013 5:07 pm
Just wondering, is there an Unmaker Marine in this? I was looking through the sprites on the OP and I didn't see one. Just curious.
TheMightyHeracross
Posts: 2100 Joined: Sun Aug 18, 2013 9:41 am
Location: Philadelphia, PA
Post
by TheMightyHeracross » Sun Nov 10, 2013 5:09 pm
Second-to-last row, all the way on the right.