[Sprites] Duke3D & Shadow Warrior Betas
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[Sprites] Duke3D & Shadow Warrior Betas
This site has a lot of art from the Duke3D & Shadow Warrior betas: http://hendricks266.duke4.net/index.html
Of specific interest are full frames for two unused SW enemies. Examples:
There's a lot of other interesting stuff too, including VOXEL versions of the Shadow Warrior enemies:
Of specific interest are full frames for two unused SW enemies. Examples:
There's a lot of other interesting stuff too, including VOXEL versions of the Shadow Warrior enemies:
- oODemonologistOo
- Posts: 318
- Joined: Tue Jul 17, 2007 10:30 am
- Location: one of the labs of hell
Re: [Sprites] Duke3D & Shadow Warrior Betas
Those look great for a voxel monster. Interesting...
[EDIT] : Now look at this monster... Wouldn't you die to see it finished ? :/
[EDIT] : Now look at this monster... Wouldn't you die to see it finished ? :/
Spoiler:
Re: [Sprites] Duke3D & Shadow Warrior Betas
I wouldn't die because then I couldn't enjoy, but I would really like to see it finished. That is indeed an epic beast!oODemonologistOo wrote:Those look great for a voxel monster. Interesting...
[EDIT] : Now look at this monster... Wouldn't you die to see it finished ? :/
Spoiler:
- Captain Awesome
- Posts: 580
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- Contact:
Re: [Sprites] Duke3D & Shadow Warrior Betas
Ah yes, Hendricks is a pal of mine. The full version of that monster, in the very least, DID exist at some time. However, it's either lost or in some unreleased beta/alpha. Both of these betas harbor some interesting things. I wish I could get a hold of a Duke3D beta placed between this one and Lameduke.
Re: [Sprites] Duke3D & Shadow Warrior Betas
You know, somebody could probably do an edit of the cyberdemon or something similar (like Superdemon) and make a monster similar to that.
It'd be a bitch to do rotations, and well, just walking frames in general for the whole thing, but I think if we used the superdemon as a base we could make something similar to it. Maybe get that head or something and make rotations for it.
Damnit, where's poot when you need him.
It'd be a bitch to do rotations, and well, just walking frames in general for the whole thing, but I think if we used the superdemon as a base we could make something similar to it. Maybe get that head or something and make rotations for it.
Damnit, where's poot when you need him.
Re: [Sprites] Duke3D & Shadow Warrior Betas
It would be nice if 3D Realms would release the other Duke3D and Shadow Warrior betas a la Lameduke.
Re: [Sprites] Duke3D & Shadow Warrior Betas
They'll release the unfinished versions when they're done.jute wrote:It would be nice if 3D Realms would release the other Duke3D and Shadow Warrior betas a la Lameduke.
- ProjectAngel
- Posts: 302
- Joined: Wed Feb 18, 2009 12:05 am
Re: [Sprites] Duke3D & Shadow Warrior Betas
Epicness incarnate. I would LOVE to see this bad boy finished.oODemonologistOo wrote:Those look great for a voxel monster. Interesting...
[EDIT] : Now look at this monster... Wouldn't you die to see it finished ? :/
Spoiler:
- ShadesMaster
- Posts: 657
- Joined: Thu Jun 12, 2008 2:05 am
Re: [Sprites] Duke3D & Shadow Warrior Betas
We have a Lava Lord, right there! Or a Magmar.
- TheDarkArchon
- Posts: 7656
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Re: [Sprites] Duke3D & Shadow Warrior Betas
That doesn't look like a flaming duck to me.CodenniumRed wrote: Or a Magmar.
Re: [Sprites] Duke3D & Shadow Warrior Betas
No...CodenniumRed wrote:Or a Magmar.
Re: [Sprites] Duke3D & Shadow Warrior Betas
I never understood why they put his ass on his head...