Megaman 8-Bit Deathmatch - Released!
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: Megaman 8-Bit Deathmatch - Progress!
Finally! Somebody who actually makes a map for the weapon testers... christ I can't remember how many times I'd have to reload a map because I already wasted every enemy before I ran out of weapons to play with...
... heh.
Still lookin' awesome.
... heh.
Still lookin' awesome.
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Re: Megaman 8-Bit Deathmatch - Progress!
This took longer than I had hoped...
I've arranged a recording session with my pals on monday so HOPEFULLY you'll see a trailer on tuesday, showing off the online gameplay.
I've arranged a recording session with my pals on monday so HOPEFULLY you'll see a trailer on tuesday, showing off the online gameplay.
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Re: Megaman 8-Bit Deathmatch - Progress!
Is "great all round weapon" supposed to be a pun or do you mean "around"?
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Re: Megaman 8-Bit Deathmatch - Progress!
I won't lie, I typed these up late!
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Re: Megaman 8-Bit Deathmatch - Progress!
I think it's supposed to be all-round, aka in this situation: A weapon which is equally good in everything (Most balanced on power, accuracy and speed.)Cutmanmike wrote:I won't lie, I typed these up late!
Right?
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Re: Megaman 8-Bit Deathmatch - Progress!
If it was all round, it wouldn't be very sharp, now, would it?
Okay, all right, I'll give it a rest now. Let's not slice the Cutman.
Okay, all right, I'll give it a rest now. Let's not slice the Cutman.
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Re: Megaman 8-Bit Deathmatch - Progress!
With that pixellation, even round things have sharp angles.
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Re: Megaman 8-Bit Deathmatch - Progress!
People are being awfully sharp today!
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Re: Megaman 8-Bit Deathmatch - Progress!
You've got a point.DoomRater wrote:People are being awfully sharp today!
*DUCKS*
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Re: Megaman 8-Bit Deathmatch - Progress!
C-C-C-COMBO BREAKER!
.... /offtopic.
.... /offtopic.
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Re: Megaman 8-Bit Deathmatch - Official Trailer up!
Woah! Awesome trailer! I only have two gripes though:
1. Shouldn't the Metal Blades be thrown rather than shot out of the Mega Buster just like in Mega Man 2?
2. I thought the Gemini Lasers traveled faster than how they are moving in your mod.
Aside from that, this looks really cool! I can't wait to play it.
1. Shouldn't the Metal Blades be thrown rather than shot out of the Mega Buster just like in Mega Man 2?
2. I thought the Gemini Lasers traveled faster than how they are moving in your mod.
Aside from that, this looks really cool! I can't wait to play it.
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Re: Megaman 8-Bit Deathmatch - Official Trailer up!
At first, I was like " this trailer?" But then I saw it rotate and went heh.
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Re: Megaman 8-Bit Deathmatch - Official Trailer up!
Those fixed-camera scenes looked like that's play horribley.
Other than that, I love the intro.
Other than that, I love the intro.
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Re: Megaman 8-Bit Deathmatch - Official Trailer up!
I'm pretty sure those were spectator cameras.XutaWoo wrote:Those fixed-camera scenes looked like that's play horribley.
Other than that, I love the intro.