[Resource] Obscure Games & Acknex Resources *REUPLOAD*
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Before posting your Resource, please make sure you can answer YES to any of the following questions:
- Is the resource ENTIRELY my own work?
- If no to the previous one, do I have permission from the original author?
- If no to the previous one, did I put a reasonable amount of work into the resource myself, such that the changes are noticeably different from the source that I could take credit for them?
Consult the Resource/Request Posting Guidelines for more information.
Please don't put requests here! They have their own forum --> here. Thank you!
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Re: [Project] Obscure FPS Resources
Does anyone have any experience with Shattered Steel? It's a mecha game by Bioware and it has great cockpit graphics and weaponry.
Also, while they are not FPS games, both Take No Prisoners and Mageslayer do have great textures. The sprites would be useless as they are rendered top down, but the HUD elements should be usable. Anyone have any ideas on how to open these two?
Also, while they are not FPS games, both Take No Prisoners and Mageslayer do have great textures. The sprites would be useless as they are rendered top down, but the HUD elements should be usable. Anyone have any ideas on how to open these two?
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Re: [Project] Obscure FPS Resources
I was just reading about Raven's first games the other day. They came in swingin', didn't they?Snarboo wrote:Mageslayer
I wouldn't say that. Depends on what kind of project is being done with them.Snarboo wrote:The sprites would be useless as they are rendered top down
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Re: [Project] Obscure FPS Resources
Thank you, these are nice rips.
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Re: [Project] Obscure FPS Resources
Yeah, they're great quality. Should fit in nicely with an existing mod. :)
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Re: [Project] Obscure FPS Resources
Alright, here's a huge resource for you guys:
CyClones Resource
I know Remmirath already released a set of resources from CyClones, but it was not complete. This includes everything: weapons, enemies, textures, blood splats, scenery and so on, all organized into separate folders.
CyClones Resource
I know Remmirath already released a set of resources from CyClones, but it was not complete. This includes everything: weapons, enemies, textures, blood splats, scenery and so on, all organized into separate folders.
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Re: [Project] Obscure FPS Resources
I'd like to offer a service to anyone releasing complete texture packs here.
Drop me a PM with a download link and full info about who ripped it, and I'll clean it up and submit it to Realm667's Texture Stock in your name.
Drop me a PM with a download link and full info about who ripped it, and I'll clean it up and submit it to Realm667's Texture Stock in your name.
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Re: [Project] Obscure FPS Resources
Some times ago I riped sounds from Take No Prisoners. Game sprites has .sfd extension and textures - .texSnarboo wrote:Does anyone have any experience with Shattered Steel? It's a mecha game by Bioware and it has great cockpit graphics and weaponry.
Also, while they are not FPS games, both Take No Prisoners and Mageslayer do have great textures. The sprites would be useless as they are rendered top down, but the HUD elements should be usable. Anyone have any ideas on how to open these two?
Both without headers and .sfd files looks like compressed.
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Re: [Project] Obscure FPS Resources
Thanks Diodeus! The sounds were what I was interested in most, followed by the textures and HUD elements.
Here's an interesting resource for you guys, the level editor to Eradicator:
Eradicator Editor
This includes the 2D editor, which allows you to place vertices, lines, polygons and objects. Also included are example levels and a text file with instructions on how to use it. You need the full game for this to be of any use, because everything else, such as placing textures, requires the main executable. The 3D editor is built into the game itself, and probably works like Build's does.
Of interest to me are the instructions which describe how to make a map and outline some of the features present. The game seems to use multiple palettes, one for each major level set. This explains why the palette supplied in XWE only works for a small amount of the textures. Hopefully this sheds a bit of light on the game.
Here's an interesting resource for you guys, the level editor to Eradicator:
Eradicator Editor
This includes the 2D editor, which allows you to place vertices, lines, polygons and objects. Also included are example levels and a text file with instructions on how to use it. You need the full game for this to be of any use, because everything else, such as placing textures, requires the main executable. The 3D editor is built into the game itself, and probably works like Build's does.
Of interest to me are the instructions which describe how to make a map and outline some of the features present. The game seems to use multiple palettes, one for each major level set. This explains why the palette supplied in XWE only works for a small amount of the textures. Hopefully this sheds a bit of light on the game.
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Re: [Project] Obscure FPS Resources
How much of Eradicator has been ripped? I can tell it has very nice graphics...
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Re: [Project] Obscure FPS Resources
You are welcome. As Mageslayer used the same engine as Take No Prisoners, I also managed to rip sounds from it. They are good as well.Snarboo wrote:Thanks Diodeus! The sounds were what I was interested in most, followed by the textures and HUD elements.
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Re: [Project] Obscure FPS Resources
Any chance for enemy sprites?
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Re: [Project] Obscure FPS Resources
Nice. Seeing them close up, they actually seem to look better than they did when shown in the original game.Zer0 wrote:LINK: Alien Trilogy Weapons
And that would be very nice.Ben2k9 wrote:Any chance for enemy sprites?
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Re: [Project] Obscure FPS Resources
I've got the obscure motherload here; Queen - The Eye, some shit-assed FPS based loosely on Queen's music. I've been sitting on a yo ho ho'd copy for ages, I'm looking into it's resources.
Edit:
I suck as a detective, heh. As near as I can tell, I've found the game's textures, and a 2 KB file called PALETTE. Can someone more inclined check these files out? This is just one texture.
http://www.sendspace.com/file/6k8m8y
Edit:
I suck as a detective, heh. As near as I can tell, I've found the game's textures, and a 2 KB file called PALETTE. Can someone more inclined check these files out? This is just one texture.
http://www.sendspace.com/file/6k8m8y
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Re: [Project] Obscure FPS Resources
What about Redline by Accolade? Some of the graphics are pretty nice.
http://www.upload3r.com/serve/031010/1286115234.png
And getting those car 3d models in doom would be awesome.
http://www.upload3r.com/serve/031010/1286115234.png
And getting those car 3d models in doom would be awesome.