I just looked up about the animated sprites file. I see what's going on. The sprites are really there, but it suffer the same
problem I had when I attempted ripping the sprites from Killing Time PC. The sprite was supposed to show the
two headed dog. Exactly, when I opened the .msv file with the right setup, I get the same result
here. Each stuffs between the bright green lines are the sprites but messed up.
I once asked why it was happening in this thread
here.
Zero X. Diamond replied that few posts after:
Zero X. Diamond wrote:From what I'm seeing there, the sprites are stored without their transparency. I'm assuming they have some sort of header that tells the engine where to display transparent space in-engine. Lots of games do this as a space-saving measure. The only sure-fire way to get them (that I know of, anyways) is to crack the format they're stored in and extract and convert them.