I've been looking through your maps recently too, I'll have some feedback on those.
Also, after today I won't be at my computer again until April. I'll keep this stuff in mind though.

So, as you see, I was kind of right on this. Sadly.DBThanatos wrote:Saddly, hexen projects are basically ignored.Drake Raider wrote:anybody willing to help with the levels?
Ok, not ignored, but I would dare to say that 90% of the whole comunity doesnt like, doesnt have or arent interested in hexen. Good luck
worse then the techbase ones wouldn't be worth publishing outside a jokewad.*much*
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Single maps with one portal for entrance and exit.
No hubs.
They [i]may[/i] use keys found in the world, but [i]may not[/i] contain keys.
They may only use puzzle items that are unique to that map.
Final room contains a unique monster(boss,) and a teleporter back to the start room.
No weapon pickups.
No DM starts.
Mana, artifacts, monsters are fine.
I think you may want to change that.Drake Rider mistakenly wrote:Cuntributions?