Look at the DevBuilds page. A new version might come out every day, at times.Shadez12 wrote:How?
[Hexen] Serpent: Resurrection [New version 09/2017]
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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amv2k9
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
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Shadez12
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
i dont understandamv2k9 wrote:Look at the DevBuilds page. A new version might come out every day, at times.Shadez12 wrote:How?
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Ed the Bat
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
How what?Shadez12 wrote:How?
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Shadez12
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
sharing my save file for investigation
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Ed the Bat
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
I was asking mal08, because he said he had a problem with his save file...
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Shadez12
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
how do i share my save file?
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mal08
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
Gzdoom version 1.6.0, got it just last week. Also, the site won't let me add the savefile as an attachment, am I missing something? God, if the mod wasn't so fun, I'd just have just given up by now. Savefile is marked as .zds, if that means anything.
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Ed the Bat
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
GZDoom 1.6.0 is from July 2012, so that's about 13 months behind "the current version", as I feared. The latest official version is GZDoom 1.8.2, and the latest development version at the time of writing this is GZDoom g1.8.1-147-g62e55d7.mal08 wrote:Gzdoom version 1.6.0, got it just last week. Also, the site won't let me add the savefile as an attachment, am I missing something? God, if the mod wasn't so fun, I'd just have just given up by now. Savefile is marked as .zds, if that means anything.
Save files are in .zds format, so that's normal. Will the site allow you to upload it as a .png? Regardless, I'm afraid I'm not equipped to troubleshoot a save for such an outdated version of the engine, as it won't be compatible with the current version.
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Shadez12
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
i think im just start a new game using a different character, cause this is getting pretty frusterating
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mal08
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
I don't get it, I got this last week. How is it outdated by twelve months? Dammit, internet. Now I just feel stupid. Hopefully, it will work.
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mal08
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
Used 1.8.2, and still won't work.
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Ed the Bat
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
Were you able to use the same save file?mal08 wrote:Used 1.8.2, and still won't work.
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mal08
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
Yes. I'm also checking if the problem repeats itself in a different file, to see if it's just an error in one specific file.
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mal08
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
Different file, same problem. Crap.
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Ed the Bat
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Re: [Hexen] Serpent: Resurrection [New version 11/2012]
Interesting... I'd like to keep helping investigate this issue, but at the moment, I must say I'm at a loss for possible causes.mal08 wrote:Different file, same problem. Crap.