[Fixed] Missing state in secondary mauler attack

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Graf Zahl
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Missing state in secondary mauler attack

Post by Graf Zahl »

THe sequence in ZDoom doesn't match the one in Sehacked. Correctly it should be:

Code: Select all

	S_NORMAL (MAUL, 'I', 20, A_FireMauler2Pre,	&States[S_MAULER2ATK+1]),
	S_BRIGHT (MAUL, 'J', 10, A_Light1,			&States[S_MAULER2ATK+2]),
	S_BRIGHT (BLSF, 'A', 10, A_FireMauler2,		&States[S_MAULER2ATK+3]),
	S_NORMAL (MAUL, 'B',  2, A_Light2,			&States[S_MAULER2ATK+4]),
	S_NORMAL (MAUL, 'C',  2, NULL,				&States[S_MAULER2ATK+5]),
	S_NORMAL (MAUL, 'D',  2, A_Light0,			&States[S_MAULER2ATK+6]),
	S_NORMAL (MAUL, 'E',  2, A_ReFire,			&States[S_MAULER2]),
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randi
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Post by randi »

Fixed.
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Xaser
 
 
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Post by Xaser »

Sehacked? Heh. I didn't know there was a DeHackEd equivalent for strife. :P
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Lexus Alyus
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Post by Lexus Alyus »

Well ya do now!

:twisted:
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Graf Zahl
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Post by Graf Zahl »

Xaser wrote:Sehacked? Heh. I didn't know there was a DeHackEd equivalent for strife. :P

You are not well informed. That topic was discussed to great lengths on Doomworld. And it's an essential tool in cracking the secrets of Strife.
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Xaser
 
 
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Post by Xaser »

Uh......... Well, I don't really visit Doomworld that often. Then again, are you talking about the thing that Gokuma released? I think I've heard about that somewhere, but I can't quite remember. :P
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Post by Cyb »

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Xaser
 
 
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Post by Xaser »

Well, in that case, I guess I have heard of it... once. :P
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