don't forget wolfers for wolfers.
Resource Request thread *Read 1st post*
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Captain J
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Zero X. Diamond
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Re: Resource Request thread *Read 1st post*

Can anyone edit this so that the pistol part better matches the muzzle part? Mostly just talking recoloring, nothing too fancy. For reference, I'm trying to get it to look like the gun held in this sprite:

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iSpook
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Re: Resource Request thread *Read 1st post*
Sort of relating to the last request I made:
Anyone got an alright-sounding firing sound for a "Fireball" cannon? (Oh, and graphics for an actual fireball-type projectile, since the only one I've found that looks good are the fireballs from MSX)
Anyone got an alright-sounding firing sound for a "Fireball" cannon? (Oh, and graphics for an actual fireball-type projectile, since the only one I've found that looks good are the fireballs from MSX)
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zrrion the insect
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Re: Resource Request thread *Read 1st post*
I have a particle based fireball somewhere. Would that work?
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iSpook
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Re: Resource Request thread *Read 1st post*
That'll work nicely.
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Captain J
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Re: Resource Request thread *Read 1st post*
you mean like this?Zero X. Diamond wrote:Can anyone edit this so that the pistol part better matches the muzzle part?
also next time, post sprites with png format.
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Zero X. Diamond
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Re: Resource Request thread *Read 1st post*
No, I meant as in recoloring the pistol part so that it looks to match the muzzle part. As it is, the shading doesn't match and there's a distinct difference in the color scheme beyond that. And the sprites may as well be PNG; snag.gy just makes the extension .JPG. Copying it into an editor I can clearly see that there are no artifacts to be found.
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Captain J
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Re: Resource Request thread *Read 1st post*
welp, i have no idea. sorry about worthless offer.
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Sgt. Shivers
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Re: Resource Request thread *Read 1st post*
Is this any good?Zero X. Diamond wrote:
Can anyone edit this so that the pistol part better matches the muzzle part? Mostly just talking recoloring, nothing too fancy. For reference, I'm trying to get it to look like the gun held in this sprite:
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Captain J
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Re: Resource Request thread *Read 1st post*
my ignorance, it's pretty good and better then mine!
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Zero X. Diamond
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Re: Resource Request thread *Read 1st post*
That, my friend, is what I'd like to call "just right." Thank you!
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Mikk-
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Re: Resource Request thread *Read 1st post*
I guess this thread is as good as any, but does anyone perchance have the shields in this thread? The links seem to be dead...
http://forum.zdoom.org/viewtopic.php?f= ... lit=Shield
http://forum.zdoom.org/viewtopic.php?f= ... lit=Shield
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Captain J
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Re: Resource Request thread *Read 1st post*
well, least zombieguy had this original sprite.
from; http://forum.zdoom.org/viewtopic.php?f= ... 90#p656960
from; http://forum.zdoom.org/viewtopic.php?f= ... 90#p656960
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Blox
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Re: Resource Request thread *Read 1st post*

I wonder if this is an improvement or not.
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Warhawk
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Re: Resource Request thread *Read 1st post*
Can someone recolor the PyroCannon's projectile to look like an ice-type?
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