colored water
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That's one of my complaints about most colored water effects I've seen, that they are way, way overdone. Some wads use sector_setcolor and make it solid blue, probably as Duck's post shows. The effect can be made to look realistic and the key is to use a "light" touch. Add just a little fogginess. Add just a slight hint of color, or leave that out. It doesn't have to be only blue added, maybe a very faint blue + green would look good. A drop of red added might make the water look dirty.Evil Mittens wrote:I don't know about the lava, as I really haven't played many source-edit wads, but the blue-underwater effect always looks really, really stupid. It seems more like diluted blue paint or some unknown flavor of Kool-Aid than water.
The natural color of water is clear. When you turn on your faucet, do you get blue water? No, it's clear. When you fill up a cup full of water, it remains clear. The bluish effect seen when looking at a lake etc is the reflection of the sky. Water inside a cave would not look blue at all, unless ... you know... it was a blue cave .....Zell wrote:Well, technially, that is the color of pure water, so..lol u ar swimmin in pure water =p
On the other hand the texture Doom uses for water is blue, so it would be kinda silly to have it be blue on the surface and yet not underneath.
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