You'd need to edit the library script, recompile it, and update the compiled object.
First, open the pk3 with SLADE. Look at the file named MasterLevelsLibrary.txt in the root folder.
It's got a .txt extension, so SLADE will treat it as a regular text file. Use the "Text Language:" drop box to tell it instead to treat it as ACS (ZDoom).
From lines 48 to 68, you have the level track association, so update that as appropriate. Then save and hit the "compile ACS" button.
Now go to the ACS folder. You'll see MSTRLVLL.o (the original compiled script) and MasterLevelsLibrary.o (the new compiled script).
(If you don't have MasterLevelsLibrary.o, it means you haven't configured SLADE to use ACC, so you should do that first and try compiling again. Download [wiki]ACC[/wiki], install it somewhere, then in SLADE go to Edit->Preferences->Scripting->ACS and set the path to ACC.)
Delete MSTRLVLL.o and rename MasterLevelsLibrary.o to MSTRLVLL.o. Save the archive after that. Now the "varied music" option should play Peter's music pack.
[Done] Master Levels Menu Interface
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Done] Master Levels Menu Interface
I went ahead and did it
Edited this release to include the 25th Anniversary edition MIDIs
All you have to do is open the zip, provide the .wad files to the maps folder (including the TEETH2.WAD as standard), then rename the zip to .pk3 and it should run fabulously
https://drive.google.com/file/d/1HRwIko ... sp=sharing
Edited this release to include the 25th Anniversary edition MIDIs
All you have to do is open the zip, provide the .wad files to the maps folder (including the TEETH2.WAD as standard), then rename the zip to .pk3 and it should run fabulously
https://drive.google.com/file/d/1HRwIko ... sp=sharing
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Re: [Done] Master Levels Menu Interface
Hey how am I able to modify what maps show up? I want to implement some unused levels
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Re: [Done] Master Levels Menu Interface
With the "Master Levels MIDI Pack OST", would a future update just get rid of the "varied music" option & put those MIDIS as the default music?
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Re: [Done] Master Levels Menu Interface
That would be cool indeed