ZDoom Wiki Thread
-
Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: ZDoom Wiki Thread
CHAN_LISTENERZ does what the name implies: It always plays the sound at the listener's height (i.e. in 2D, not 3D position.)
CHAN_MAYBE_LOCAL is a hack flag.
CHAN_MAYBE_LOCAL is a hack flag.
-
Gez
-

- Posts: 17946
- Joined: Fri Jul 06, 2007 3:22 pm
Re: ZDoom Wiki Thread
New milestone reached: less than 200 wanted pages, all Heretic codepointers documented.
-
JMAA
- Posts: 76
- Joined: Mon Sep 28, 2009 12:21 pm
- Location: San Sebastian, Guipuzcoa, SPAIN
Re: ZDoom Wiki Thread
My first try at translating to different languages the Wiki:
http://zdoom.org/wiki/DECORATE_format_s ... _(Spanish)
At least in Spanish. Don't be harsh.
http://zdoom.org/wiki/DECORATE_format_s ... _(Spanish)
At least in Spanish. Don't be harsh.
-
DoomRater
- Posts: 8270
- Joined: Wed Jul 28, 2004 8:21 am
- Preferred Pronouns: He/Him
- Location: WATR HQ
Re: ZDoom Wiki Thread
[wiki]Fixed_point_numbers[/wiki] notes that conversion is as simple as shifting the number 16 bits.... however this math doesn't seem to come out right when the numbers are negative. What's going on here, and how do I check for this?
-
JMAA
- Posts: 76
- Joined: Mon Sep 28, 2009 12:21 pm
- Location: San Sebastian, Guipuzcoa, SPAIN
Re: ZDoom Wiki Thread
Another translation:
http://zdoom.org/wiki/Creating_non-inte ... _(Spanish)
http://zdoom.org/wiki/Creating_non-inte ... _(Spanish)
-
Project Shadowcat
- Posts: 9369
- Joined: Thu Jul 14, 2005 8:33 pm
- Preferred Pronouns: They/Them
- Operating System Version (Optional): Windows 11
- Graphics Processor: nVidia with Vulkan support
- Location: Blacksburg, SC USA
Re: ZDoom Wiki Thread
I'm just thinking, for sake of ease I think it would be a lot easier if you made another Wiki someplace else where the translations could be made. It'll make searching a lot easier for BOTH languages and keep the database down here. Especially if more translations ever come into play.
-
JMAA
- Posts: 76
- Joined: Mon Sep 28, 2009 12:21 pm
- Location: San Sebastian, Guipuzcoa, SPAIN
Re: ZDoom Wiki Thread
Hosting is always my fatal flaw.Project Dark Fox wrote:I'm just thinking, for sake of ease I think it would be a lot easier if you made another Wiki someplace else where the translations could be made. It'll make searching a lot easier for BOTH languages and keep the database down here. Especially if more translations ever come into play.
-
Gez
-

- Posts: 17946
- Joined: Fri Jul 06, 2007 3:22 pm
Re: ZDoom Wiki Thread
Don't think Spanish pages are a good idea.
Anyway, I've added the 54 Chex Quest 1 actors to the wiki.
Anyway, I've added the 54 Chex Quest 1 actors to the wiki.
-
Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: ZDoom Wiki Thread
Agreed. They have no place in the Wiki. If you need Spanish documentation do it somewhere else but don't burden Randy's webspace with it.Gez wrote:Don't think Spanish pages are a good idea.
-
FuzzballFox
- Posts: 1905
- Joined: Thu Jan 24, 2008 10:19 am
- Location: Hampshire UK
Re: ZDoom Wiki Thread
Rather than make a new thread I'd thought I'd post in this topic instead-
A few months ago I posted a topic requesting a copy of the Zdoom wiki for offline use- and someone posted it as I was having problems trying to rip and download it myself, however that was quite some time ago and I was wondering if there is an updated copy avaliable?
I haven't had much luck trying to find the topic so any help would be much appreciated!
A few months ago I posted a topic requesting a copy of the Zdoom wiki for offline use- and someone posted it as I was having problems trying to rip and download it myself, however that was quite some time ago and I was wondering if there is an updated copy avaliable?
I haven't had much luck trying to find the topic so any help would be much appreciated!
-
Shadelight
- Posts: 5113
- Joined: Fri May 20, 2005 11:16 am
- Location: Labrynna
Re: ZDoom Wiki Thread
http://zdoom.org/wiki/Downloading_the_ZDoom_WikiFuzzballFox wrote:Rather than make a new thread I'd thought I'd post in this topic instead-
A few months ago I posted a topic requesting a copy of the Zdoom wiki for offline use- and someone posted it as I was having problems trying to rip and download it myself, however that was quite some time ago and I was wondering if there is an updated copy avaliable?
I haven't had much luck trying to find the topic so any help would be much appreciated!
-
Zhs2
- Posts: 1307
- Joined: Fri Nov 07, 2008 3:29 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Maryland, USA, but probably also in someone's mod somewhere
Re: ZDoom Wiki Thread
So helpful, BP.
Also, I'd cast the HTTrack instructions on that page as defunct. Never seems to work for me, no matter how many times I try. wget is simply beautiful.
@ Fuzzball: I deliverz. Fresh off of today's print as of 12:30PM EST, too.
@ Fuzzball: I deliverz. Fresh off of today's print as of 12:30PM EST, too.
-
FuzzballFox
- Posts: 1905
- Joined: Thu Jan 24, 2008 10:19 am
- Location: Hampshire UK
Re: ZDoom Wiki Thread
I too could never get it to work... D:Zhs2 wrote:So helpful, BP.Also, I'd cast the HTTrack instructions on that page as defunct. Never seems to work for me, no matter how many times I try. wget is simply beautiful.
@ Fuzzball: I deliverz. Fresh off of today's print as of 12:30PM EST, too.
Thank you ever so much! I didn't expect the help so soon!
Maybe a monthly update download could be made available for those who have troubles...who knows! =O
Downloading now- you're my saviour! XD
-
Zhs2
- Posts: 1307
- Joined: Fri Nov 07, 2008 3:29 pm
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: Maryland, USA, but probably also in someone's mod somewhere
Re: ZDoom Wiki Thread
Perhaps. I do it regularly because my grandparent's place has no internets aside from 56k broadband dialup and it's connected to my grandpa's laptop which I'm not allowed to use so uuuuugu.
Remind me to write up a cron job for the web server you're grabbing that off of to download the wiki and 7z it monthly.
Remind me to write up a cron job for the web server you're grabbing that off of to download the wiki and 7z it monthly.
-
Gez
-

- Posts: 17946
- Joined: Fri Jul 06, 2007 3:22 pm
Re: ZDoom Wiki Thread
Re: http://zdoom.org/w/index.php?title=Clas ... on=history
- In most cases, there is absolutely no reason not to use inheritance. You want an HereticImp in Doom? Just make something like Actor DoomGargoyle : HereticImp {} and there you go! (Or use a randomspawner to place directly the actual HereticImp.) You do not have to redefine the entire actor!
- The only case where not using it is justified is when trying to make a hybrid actor, since ZDoom does not handle multiple inheritance. In such a case, what is useful is to have the articles for the restricted functions tell you how to replicate them with normal functions; a full copy of the original actor is not helpful and not needed. Can't use A_ImpDeath? Then look what A_ImpDeath does, and imitate it.