
Just a few things... Maybe it would be a good idea if it cut to the action right after the toilet part, and that you not show the imp in there, just so people can figure it out themselves

Other than that, it's awesome
Very nice. It captures pretty much exactly the mood of the mod. My only reservations are that it almost acts as a spoiler for the first "shock" of the monsters appearing in the bathroom but it's not a total give away and, perhaps, I might have included something from the 'plane or the crash (if I had the skills to do it in the first place). However, it really gives a good feel of what CAH is like.Bouncy wrote:EDIT: Scratch that, it's done! It's done, done, done done done.
I actually DID include something from the plane and the crash, at the beginnig, but because the plane's so dark now, you can't really see the clip well.Enjay wrote:
Very nice. It captures pretty much exactly the mood of the mod. My only reservations are that it almost acts as a spoiler for the first "shock" of the monsters appearing in the bathroom but it's not a total give away and, perhaps, I might have included something from the 'plane or the crash (if I had the skills to do it in the first place). However, it really gives a good feel of what CAH is like.
Uh-oh, now you're requesting one?Don't suppose you fancy doing something similar for a little mod set on a beach and railway line near Burghead do you?
Everything was compiled together in Cyberlink Powerdirector, fancy text effects were done in Vision Lab Studio.What software do you use?
Done intentionally because longer videos = higher quality on youtube. I wish I knew why they did that, it's so annoying when you upload a 100 MB 1:35 long trailer and a 120 MB 4:17 trailer and the 4:17 one looks godly in comparison.Dancso wrote:Cool trailer, the last clip "available now, see description for link" might be a bit too long though
Go ahead and play it then.Blade Nightflame wrote:I haven't played it yet.
No, it isn't possible to kill them without cheating. They're flagged as invulnerable to damage at the beginning of the level.Enjay wrote:And, also, I noticed that it is possible for the guys in the jeep to die with no adverse effects: the vehicle keeps moving, the dead guys keep talking, the level completes. OK, OK, I used MDK to kill thembut can it happen without cheating?
See my screenshot? See the numbers in the top right corner? That's the exact location I was standing when I took the screenshot. The only thing not recorded is the view angle. (ie I had IDMYPOS active).JonnyFive wrote:Out of curiosity, where was that sky tree in MAP02? I can't seem to reproduce it or find where it would actually be.
Download manager, start your engines...JonnyFive wrote:Ty probably thinks I'm out of my glomping gourd by now, this being the fourth upload of this mod.
And that guy that kept uploading CDoom years ago.Enjay wrote:Download manager, start your engines...JonnyFive wrote:Ty probably thinks I'm out of my glomping gourd by now, this being the fourth upload of this mod.
Fourth upload to idgames? I think compared to the version upload frenzy that Beautiful Doom went through in recent weeks that's small change.