N*E*C*R*O*S*I*S for HeXen!!!!

Projects that have specifically been abandoned or considered "dead" get moved here, so people will quit bumping them. If your project has wound up here and it should not be, contact a moderator to have it moved back to the land of the living.
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Ghastly
... in rememberance ...
Posts: 6109
Joined: Fri Jul 06, 2007 2:34 pm

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by Ghastly »

Do you have Weapon.SisterWeapon "DragonClaw" (Or whatever the lower mode actor is) on the powered up version?
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ShadesMaster
Posts: 657
Joined: Thu Jun 12, 2008 2:05 am

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by ShadesMaster »

I forgot to change the FWeapSuperDClaw sister weapon specification back to FWeapDClaw, as I did a copy/paste from the original specification to FWeapSuperDClaw. Works fine now.
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ShadesMaster
Posts: 657
Joined: Thu Jun 12, 2008 2:05 am

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by ShadesMaster »

This levelset should be finished in about a week: some final screenshots to chill you out:

A winter wonderland:
Image

Perilous Passage:
Image

Infighting:
Image

Giant Wendigo MiniBoss, complete with new attacks:
Image

This area looks important:
Image

What happens when you get the scroll?
Image
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by CaptainToenail »

Ooh looks good :)

The only thing missing is an evil snowman!

Also, is that scroll not also used as a mystic ambit incant also? Won't that be confusing on multiplayer?
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Rolls
Posts: 132
Joined: Tue Feb 03, 2009 9:42 am
Location: Spain

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by Rolls »

It looks awesome!!! This mod is fantastic! :D
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ShadesMaster
Posts: 657
Joined: Thu Jun 12, 2008 2:05 am

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by ShadesMaster »

That IS the Mystic Ambit Incant - I put a bunch of those in place for where new powerups will be (at this point, only the Tome of Power is done). Of course SOME locations like this one I might keep it being the Incant anyway, as it's a versatile powerup. :D

As for the misaligment in the 4th screenshot (with Frosty), I already fixed that. ;)
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Dancso
Posts: 1906
Joined: Wed Oct 11, 2006 10:39 am
Location: at home.. Status: lazy like hell

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by Dancso »

Hexen at its best. The screenshots show legendary quality.
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ShadesMaster
Posts: 657
Joined: Thu Jun 12, 2008 2:05 am

Re: NECROSIS.WAD for HeXen: a True Expansion

Post by ShadesMaster »

And it's release is imminent. In a few days I'm going to need some betatesters... anyone willing to sign up?
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neoworm
Posts: 1748
Joined: Fri Sep 23, 2005 9:17 am
Location: Czech Republic

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by neoworm »

Sure
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Imp Hunter
Posts: 684
Joined: Sat Jul 05, 2008 6:20 am
Location: Brazil

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by Imp Hunter »

MEH!!! MEEEEEEEH!!!

I WANT!!!
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Mr.Green
Posts: 518
Joined: Mon Jan 05, 2009 2:28 am
Location: Mexico

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by Mr.Green »

I can. :)
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Captain Proof
Posts: 1028
Joined: Wed Aug 27, 2008 8:51 am
Location: Henderson

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by Captain Proof »

Same here.I played the early beta and I'm ready for the next :)
CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by CaptainToenail »

Yes! :D
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Vren Lyet
Posts: 4
Joined: Mon May 12, 2008 3:11 am
Location: some small mostly blue stellar object

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by Vren Lyet »

I'm always up for testing some WAD - especially if it's something interesting looking as this one.
Also, I love Hexen! So, if you still want some BETA testing input, let me have it. :)
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Rolls
Posts: 132
Joined: Tue Feb 03, 2009 9:42 am
Location: Spain

Re: NECROSIS.WAD - BETATESTERS NEEDED

Post by Rolls »

Another betatester if you need more :)

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