[WIP] Extreme Measures (Doom Through Time Alpha on Pg. 13!)
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [WIP] Extreme Measures (New Weapon Teaser on Pg. 13!)
Cybie armed with high damage weapon (rocket launcher as an example), deadly melee attack, and to make things funnier, give him ability to dodge BFG/Plasma/Rocket shots (not excessive though), jump and crouch.
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Re: [WIP] Extreme Measures (New Weapon Teaser on Pg. 13!)

Doom Through Time
(1/31/10 Alpha Release)
Download
Mediafire Mirror
That's right, here's a super super early alpha of Doom Through Time! I decided to release this mostly as a reminder of how far I've come, and for you guys to pillage and plunder of course! I might get back to this some day, but when? I dunno. Enjoy! Feel free to use it for whatever you want, provided you give credit to myself and any of the other artists listed in the .txt file.
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
I don't know why, but every time I load this wad, the color palette is all screwed up. I'm using the latest test version of GZDoom.
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
It's designed for Heretic.
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
Ah. I didn't know that.
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
@ Marty Kirra: would you please be so kind to update first post? 
Edit: please, may we get also a video?

Edit: please, may we get also a video?

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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
I'll go ahead and update the first post, but I'll have to politely say no to the video idea
I actually considered posting this in resources because it's not really something that's "playable" by any means and I don't want to advertise it too much.

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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
too bad i didn't played this mod yet, thanks for your another pleasurement!
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
....my God, it actually came out.....I lost all hope of ever seeing that mod.
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
"Came out" is a bit much.
I think I'm gonna regret posting the alpha in this particular topic.

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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
oh, also haven't you thought about personal defence shotgun's chain of shell needs some animations? i only hear cocking sound but any animations when i fired it. also it dissappears when reloading is done. otherwise, i'm waiting for upcoming feature. keep it up!
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
It's not a WIP, it's just an old alpha I had lying around. It's not something I'm looking for critique or anything on it, it's just for the resources contained within.
Last edited by Cardboard Marty on Tue Jan 21, 2014 11:51 am, edited 1 time in total.
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Re: [WIP] Extreme Measures (Doom Through Time Alpha on Pg. 1
Took out the PLAYPAL and it worked fine in Doom. Even from what little there was in it, I could tell that this would be awesome if it were finished. 
