After a string of odd bugs and frustrating errors, I'm moving away from XM at the current moment. I'd appreciate it if anybody could assist me with this particular issue:
http://forum.zdoom.org/viewtopic.php?f=3&t=24836
That'll spoil the last class of WWHC-XM for you guys, but I think getting that working is more important than remaining a secret. :P
That being said, I do like to stay somewhat busy, so while Weasel is doing...something with Hernandez, I'm going to be working on
Doom Through Time!
Doom Through Time
- After discussing Doom Through Time with Weasel and his bro EksFaktr, I decided to make things easier and move things to Heretic! This will make it a bit easier to work with and hopefully give you guys a better end result.
- Working on setting up difficulty levels, classes and such :D
- Added Doom! You know Doom, right? :P He's the "Mario" of the group, balanced between health and speed pretty well. He starts off with a Sawn-Off shotgun, which may act slightly differently than you've come to know.
So open question for you guys, what sort've Doom monsters do you think could fit in with the Heretic universe? Right now I'm thinking about keeping the Doom-related Beastiary to a minimum, so you guys might see slightly altered versions of the monsters you've come to love/hate.
Obviously tech-based monsters like the Arachnotron and the Revenant aren't going to make the cut, but the more-natural ones such as the Imp or the Caco might. What do you guys think?