Puffs and owners...
Moderator: GZDoom Developers
Puffs and owners...
Is it within reason to add a flag either to A_FireBullets or the puff itself to allow a puff to be linked to its owner? I'm trying to make an explosive hitscan weapon that doesn't damage the player, but ATM this simply isn't possible as the puff does not recognize the player as its owner, thus damaging him/her is fair game. Can a workaround possibly exist?
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Puffs and owners...
+PUFFGETSOWNER???
Re: Puffs and owners...
Hoyle crap. How long has this flag existed? 
Thanks. Guess that goes to show ya... Look before you leap... er, post.
Thanks. Guess that goes to show ya... Look before you leap... er, post.
Re: Puffs and owners...
If memory serves, around Skulltag 97D2 RC2Xaser wrote:Hoyle crap. How long has this flag existed?
- Graf Zahl
- Lead GZDoom+Raze Developer

- Posts: 49252
- Joined: Sat Jul 19, 2003 10:19 am
- Location: Germany
Re: Puffs and owners...
Wrong.
- Juan "JacKThERiPPeR
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Re: Puffs and owners...
Anyway, how does it work in ACS or something?Graf Zahl wrote:+PUFFGETSOWNER???
Re: Puffs and owners...
i have RTFW GrafGraf Zahl wrote:Wrong.