Blade Nightflame wrote:time to revive doomguy and get the best ending.
Actually, it's a strife peasant

Blade Nightflame wrote:time to revive doomguy and get the best ending.
chopkinsca wrote: Well, the difference between ending conditions is rather small. Killing 2 bosses might get you one ending, while killing 4 will get you another. When you play you'll understand how it works, perhaps.
Don't underestimate these sort of things. =/Slasher wrote:Anotomy of a jellyfish? Can't be that complicated...
well I did look it up on google. I guess I'll take an image and trace it so I don't fail. As far as I know about how they move is that they just drift with the currents, barely moving on their own. sourceBlade Nightflame wrote: In particular you'll have to remember how jellyfish actually look (Look up on Google), how they move, etc.
I forgot about that jellyfish. I'll use one frame because with all frames it turns too often. The sprite names were even the samePhobus wrote:If you want an already done template of a large Jellyfish, once again the water resource wad can help you out. Scale it down, change colours if you like and define a decorate without any attacks and you'll have a vague sort of acting one. Mine looks a bit like a metroid though.