Phocas Island 2: Re-Phocased. Is it back?

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Should I release endurance mode as a seperate mod or save it for final release?

Yes! I'd love to play endurance mode when it's ready
22
48%
No, I'll wait until the final release.
24
52%
 
Total votes: 46

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chopkinsca
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by chopkinsca »

Something else to keep in mind is that the weapons have the option of being levelable. So changing the function of them would mean having to change the behaviour of essentially 9 different variations of the same weapon.
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chopkinsca
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by chopkinsca »

If you love trees, you'll love all the trees I've been adding. Now almost every map has giant trees as opposed to 2 small areas and 1 map having large trees.
Spoiler:
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Ethril
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by Ethril »

chopkinsca wrote:If you love trees, you'll love all the trees I've been adding. Now almost every map has giant trees as opposed to 2 small areas and 1 map having large trees.
Spoiler:
Why did you post a screenshot of Minecraft? :P

(no but seriously those trees are blocky as hell)
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GuildNavigator
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by GuildNavigator »

It's great to see that my favourite WAD is kept still on!

You're great Chopkinska! :D
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chopkinsca
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by chopkinsca »

Ethril wrote: Why did you post a screenshot of Minecraft? :P

(no but seriously those trees are blocky as hell)
Yeah, they are blocky, but I'm too lazy to round them off more. Besides, it doesn't look too bad in motion.
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Scripten
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by Scripten »

When my girlfriend first saw that, she went, "Wow, that is a cool Minecraft texture pack!"

But seriously, looking good!
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Ethril
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by Ethril »

chopkinsca wrote:Yeah, they are blocky, but I'm too lazy to round them off more. Besides, it doesn't look too bad in motion.
Well, do something about the leaves, at least.
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chopkinsca
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Re: Phocas Island 2: Re-Phocased (updated March 8, 2011)

Post by chopkinsca »

I'm in need of a tester for feedback on the 'survival' mode of this mod. If anyone who is good at testing wants to help out, let me know.

Most of those trees were done in a couple of minutes to see how they looked. I'm going over them to make them less blocky.

Another 'before and after'
Spoiler:
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Grymmoire
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Re: Phocas Island 2: Re-Phocased (Needs a tester)

Post by Grymmoire »

Are you just looking for one tester?

And what would the tester(s) be looking for exactly?
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chopkinsca
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Re: Phocas Island 2: Re-Phocased (Needs a tester)

Post by chopkinsca »

Updates:
-Boss health bars
-Display of what % of the island you've completed
-a background for the status display
-refinement on the status display (removed pointless stats. Display changes depending on what mode you are in.

Grymmoire wrote:Are you just looking for one tester?

And what would the tester(s) be looking for exactly?
I was looking for feedback on one of the game-modes I have added. I have one person to test, but having another person wouldn't hurt.
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chopkinsca
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Re: Phocas Island 2: Re-Phocased (Updated March 14, 2011)

Post by chopkinsca »

If you want to see the new health bar and status display, here's an image (it spoils a hidden area of the island):
Spoiler:
Red Phazon
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Re: Phocas Island 2: Re-Phocased (Updated March 14, 2011)

Post by Red Phazon »

Looks good, besides the overlap of the health status.

Also the red sky honestly looks a little bland. Maybe some lightning or evil flying skulls could make it more interesting. Haha. Or some red fog, just a little.

Speaking of fog, if you haven't already, I imagine some fog inside some of the ruins (like the areas that don't get much sunlight) would add a nice mysterious touch. Bird chirping noises also at that previous screenshot (outsite the ruins), because it just seems like a peaceful area.
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Project Dark Fox
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Re: Phocas Island 2: Re-Phocased (Updated March 14, 2011)

Post by Project Dark Fox »

Red Phazon wrote:Looks good, besides the overlap of the health status.

Also the red sky honestly looks a little bland. Maybe some lightning or evil flying skulls could make it more interesting. Haha. Or some red fog, just a little.
I don't think that's a red SKY.
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Viscra Maelstrom
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Re: Phocas Island 2: Re-Phocased (Updated March 14, 2011)

Post by Viscra Maelstrom »

Looks like the blood flat to me.
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chopkinsca
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Re: Phocas Island 2: Re-Phocased (Updated March 14, 2011)

Post by chopkinsca »

Doomhuntress wrote:Looks like the blood flat to me.
It is. Maybe I'll model some rocks and put them floating out there.

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