I'm not sure what I can do with this. I wanted to do an ending different than "you won, you are the hero!" cliche ending. Now that I think of it, the ending is sort of like Legend of Zelda: Link's awakening. In the end the island he was on was just a dream, but the dream had ties to the real world.Kristus wrote:I kind of had an issue with the story in Phocas Island 2. It didn't measure up to the rest of the wad.
I felt you had this wonderful mystic place. But you were brutally yanked out of it when you finished it.
Just got done adding lots of ambient sounds. Now you get wind howling through caves, birds chirping in the forest, and crackling fire.
I also added a new small area that will most likely be for a fifth "minor" boss. Not sure what the boss could be right now. Maybe I'll go back to my original idea of using the heresiarch. (the project started as a Hexen mod and was going to include the 6 major bosses.)