Ultimate Doom and Doom II mapinfo combined

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CaptainToenail
Posts: 3975
Joined: Fri Jul 06, 2007 9:16 am

Re: Ultimate Doom and Doom II mapinfo combined

Post by CaptainToenail »

The map names aren't a problem either. All lumps can be renamed. DE1M1, DMAP01, TNT01, PLUT01 for example...
And what about actually renaming the maps?...

Can't be done without giving out the maps for free to everyone
Gez
 
 
Posts: 17937
Joined: Fri Jul 06, 2007 3:22 pm

Re: Ultimate Doom and Doom II mapinfo combined

Post by Gez »

Actually, it could be done. All you need to do is find a binpatcher, and distribute the difference between the combined wad and both original wads. People who don't have both originals won't be able to use it.

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