Code: Select all
actor MarineItem : CustomInventory 25003
{
inventory.pickupmessage "Marine Reinforcements"
inventory.maxamount 10
inventory.icon MARHA0
+INVENTORY.INVBAR
+FLOATBOB
scale 0.5
states
{
Spawn:
MARP A -1
stop
Pickup:
NULL A 1 A_PlaySound("pickup")
stop
Use:
NULL A 1 A_SpawnItem("TeleportFog", 64, 16, 0, 1)
NULL A 0 A_Jump(128, 4)
NULL A 0 A_Jump(128, 2)
NULL A 0 A_SpawnItem("STMarineShotgun", 64, 16, 0, 1)
NULL A 0 A_SpawnItem("STMarineChaingun", 64, 16, 0, 1)
NULL A 0 A_Jump(128, 2)
NULL A 0 A_SpawnItem("STMarineSSG", 64, 16, 0, 1)
NULL A 0 A_Jump(128, 2)
NULL A 0 A_SpawnItem("STMarineRocket", 64, 16, 0, 1)
NULL A 0 A_SpawnItem("STMarinePlasma", 64, 16, 0, 1)
stop
}
}