[Not a bug] deaf monsters can still hear me punch...

Bugs that have been investigated and resolved somehow.

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HotWax
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Joined: Fri Jul 18, 2003 6:18 pm
Location: Idaho Falls, ID

Post by HotWax »

Bio Hazard wrote:
HotWax wrote:It was this way in regular Doom
so then why do they call it "deaf"? why not "not really deaf"?
I wasn't even talking about deaf monsters in my post . . .
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randi
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Joined: Wed Jul 09, 2003 10:30 pm

Post by randi »

Xaser wrote:I think how "deaf" monsters work is that if the player fires and there is a direct line of sight between the monster and the player, then the monster wakes up.
Exactly; it does not matter if the monster is actually looking at you or not. All that needs to be satisfied is for it to be able to see you if it looks in the right direction.
Bio Hazard wrote:why do they call it "deaf"?
In the game, it's called "ambush" and not "deaf".
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Kate
... in rememberance ...
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Post by Kate »

Ambush better describes their behaviour* in certain situations. Let me set up a scenario:
4 imps are hiding behind the walls of a corridor. They aren't aware of the marine yet, so they're concentrating their view on the door. A few minutes later, they hear gunshots, making them aware of the marine so they start to look in all directions for him but they don't seek him out. He opens the door and they attack.

* I usually spell it behavior but I tend to spell things differently each time I post.

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