Star Wars: Chibi Rebellion 6.1

Projects that alter game functions but do not include new maps belong here.
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LilWhiteMouse
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Re: Chibi Rebellion 3.0b

Post by LilWhiteMouse »

Map32 has already been fixed. Not the current release, but the one before it, I forgot to raise a section of the wall. The last release I remembered to raise it, but forgot lower textures.
Project Dark Fox wrote:I just now got around to playing this, and I've been entertained. Starting a new game provides me a rather new adventure each time, which is really neat. I think the health is a little sparse, though.
Are you picking up the shield generator at the start map?
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Project Shadowcat
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Re: Chibi Rebellion 3.0b

Post by Project Shadowcat »

LilWhiteMouse wrote:Are you picking up the shield generator at the start map?
I know you mentioned it before but I couldn't find shit.* :P However on one "generation" of maps, there was actually sufficient health to complete it without.

* We must note here that the player is probably blind.
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LilWhiteMouse
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Re: Chibi Rebellion 3.0b

Post by LilWhiteMouse »

Project Dark Fox wrote:I know you mentioned it before but I couldn't find shit.
It's right behind you sitting next to the bed on the shelf.

[EDIT] Map82 is fixed.
[EDIT] I'm gonna try and make a custom results screen. To accommodate a secret bonus.
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LilWhiteMouse
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Re: Chibi Rebellion 3.0b

Post by LilWhiteMouse »

BUMPity. Does anyone still play this? I dusted it off and fixed/added a few things, thinking of continuing it a bit as my attempt to salvage the HQuest 2 maps is failing horribly.
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wildweasel
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Re: Chibi Rebellion 3.0b

Post by wildweasel »

That would be amazing. This was always one of my favorites.
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chronoteeth
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Re: Chibi Rebellion 3.0b

Post by chronoteeth »

It's still good from time to time, but in all honesty I dun think so. :<
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Osiris Kalev
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Re: Chibi Rebellion 3.0b

Post by Osiris Kalev »

I play it every so often, since it's fun. I think you should do more to it, make it even more awesome.
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Enjay
 
 
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Re: Chibi Rebellion 3.0b

Post by Enjay »

I still have it sitting on my HD and dip into it every now and again when I want a bit of quick Chibi SW fun.

One thing that I wouldn't mind seeing might be the option of telling it to give me missions that are guaranteed to be relatively short. Often when I play, I'm just doing it because I want a bit of short fun before going off and doing something else. The random nature of the mod is ideal for that because you never know quite what you are going to get and the fact that every mission has at least some story to it raises it above merely just playing some random level. However, often the missions are a little long, involving going back and forth across a number of levels and achieving a number of minor goals, for just having a quick 5-10 minute blast through. I realise that it would be a major undertaking to make such missions available, so it's not a particularly serious request as I don't expect it to happen (especially as I don't expect many other people to want it) but it would be a "nice to have" for me anyway.
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LilWhiteMouse
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Re: Chibi Rebellion 3.0b

Post by LilWhiteMouse »

Enjay wrote:I realise that it would be a major undertaking to make such missions available
Not entirely true. I think I can hijack the EPISODE mapinfo feature to send you to a different start map that only uses the smaller/shorter maps.
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Nash
 
 
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Re: Chibi Rebellion 3.0b

Post by Nash »

Sorry to stray off topic but I still play HQuest (and especially HQuest 2) over and over again. I was hoping you'd finish HQuest 2 because I'd love to see the end and beat the Spider Queen's ass...
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LilWhiteMouse
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Re: Chibi Rebellion 3.0b

Post by LilWhiteMouse »

Ok, now from the episode menu you select either "Normal Mode", or "Quick Mode". Quick mode only selects the shorter maps. As soon as I add maps for the Dark Trooper and my psychotic twilek I'll upload my current copy.

HQuest 2 offtopic:
Spoiler:
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Nash
 
 
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Re: Chibi Rebellion 3.0b

Post by Nash »

But... it wouldn't be HQuest 2 without the RPG elements. :(
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Amuscaria
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Re: Chibi Rebellion 3.0b

Post by Amuscaria »

HQuest was very neat the way it was, im sure you can update the RPG code once Doomscript (when hell freeze over) comes out? :D
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PlayerLin
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Re: Chibi Rebellion 3.0b

Post by PlayerLin »

LilWhiteMouse wrote:http://home.midmaine.com/~lilwhitemo/cr_31.zip
[EDIT] Forgot one of the wads, didn't notice it was missing at first.
http://home.midmaine.com/~lilwhitemo/atat.zip
I can't download it because "home.midmaine.com" looks like has been blocked by my ISP.
Can you make some mirrors? :?
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Marisa the Magician
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Re: Chibi Rebellion 3.0b

Post by Marisa the Magician »

Hey! Now that I notice, you too play that Star Wars desktop game? :P

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