[Dead] Dream Of Magic v2.0

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DBThanatos
Posts: 3101
Joined: Fri Apr 14, 2006 3:17 pm
Location: in "the darkness that lurks in our mind"

Re: Dream Of Magic v2.0 (a WIP, again)

Post by DBThanatos »

Thanks. In general, both, the "forest" and hill areas are going to stay with those textures, the "town" is what needs to be retextured. :)
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Imp Hunter
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Joined: Sat Jul 05, 2008 6:20 am
Location: Brazil

Re: Dream Of Magic v2.0 (a WIP, again)

Post by Imp Hunter »

Thats beatiful :wub:
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[WH]-Wilou84
Posts: 22
Joined: Sun Jan 13, 2008 4:57 am

Re: Dream Of Magic v2.0 (a WIP, again)

Post by [WH]-Wilou84 »

DBThanatos wrote:Im not a professional mapper, so, I dont use fancy mapping features (not even slopes D:
Oh don't worry, not having those uber-cool features like slopes / 3DFloors doesn't mean your maps won't be good ( think of Alien Vendetta ). From what I see on the screenshots, it's looking nice already :>
I like your hills. :)
The town needs more detail though, imho.
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TypeSaucy
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Joined: Wed Sep 17, 2008 9:31 am

Re: Dream Of Magic v2.0 (a WIP, again)

Post by TypeSaucy »

i didnt know you're such a good mapper, DBT. that map looks sexy!
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ShadesMaster
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Joined: Thu Jun 12, 2008 2:05 am

Re: Dream Of Magic v2.0 (a WIP, again)

Post by ShadesMaster »

I remember playing HUB1 of this some tame ago, and I'm glad more isbeing made for this. Keep it up!
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Reilsss
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Location: Germany

Re: Dream Of Magic v2.0 (a WIP, again)

Post by Reilsss »

that forrest somewhat rocketed me. When when you use no special things I think its great.
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DBThanatos
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Joined: Fri Apr 14, 2006 3:17 pm
Location: in "the darkness that lurks in our mind"

Re: [Dead] Dream Of Magic v2.0

Post by DBThanatos »

As much as I hate to say this, Im finally accepting the fact that I wont be able to ever finish this thing.

The main problem is that I cant actually finish the maps. They are just too large (the ones I started) and Im 100% sure that I wont be able to come up with more ideas for new maps. I do have all the needed resources (sprites, sounds, code) for all what I planned, however, recruiting mappers is something impossible, so, without maps, such ambitious project is basically screwed.



Heh, well, is not like there will be a lot of disappointed people, but at least for me, is sad :( Ohh well, it was fun while it lasted.


Ok, I will still have hope. Maybe in 10 years I will come up with some other maps and I will continue this.

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