[Pogostick] 0.9 Online! | Where are your contributions!? :(
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
New version online:
http://home.arcor.de/tormentor667/pogostick.zip
What's new?
- MAP02 is done
- U_MAP02 is included (by Worst, nice piece )
- INTERPIC has been added (temporary)
- Action / Jump pointers have been added (read the tutorial!)
- Some script updates and changes, make sure to replace your old version with the new one (displays keys and radsuit as well now)
http://home.arcor.de/tormentor667/pogostick.zip
What's new?
- MAP02 is done
- U_MAP02 is included (by Worst, nice piece )
- INTERPIC has been added (temporary)
- Action / Jump pointers have been added (read the tutorial!)
- Some script updates and changes, make sure to replace your old version with the new one (displays keys and radsuit as well now)
Last edited by Tormentor667 on Thu Feb 28, 2008 11:31 am, edited 1 time in total.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
My contributions? Eh, they're in ZPack soon! Promised, whenever I finish off my stuff over there, I gotta contribute a freaking truckload. I played too many platform games to let this go
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Yeah, that's exactly what I wanted to hear
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Don't worry I'm working on my map when I've got nothing better to do
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Here's a shot of my map:
EDIT: Panel adjusting...
EDIT: Panel adjusting...
Spoiler:
Last edited by Remmirath on Sat Mar 01, 2008 8:17 am, edited 2 times in total.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Morpheus, you might want to try setting up your floor/ceiling heights so that you're not cutting off STARGR panels midway. It looks weird and unnatural, like it's just wallpaper instead of actual paneling.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
I couldn't get pass certain areas in both U_Map02 and Map02. I think it requires me to jump beyond my limits.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
you need GZDooM for those maps to w0rk, its 3D_floors baby!
[EDIT]
hmm 8) can i add mah own monsters for this? 8)
[EDIT]
hmm 8) can i add mah own monsters for this? 8)
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
What sort of monster?
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Heh, I think I'm definitely going to contribute something here if I ever find the time!
I would have some nice ideas, as I recently set up my c64 again and this certainly brought back some precious jump & run memories...
Turrican anyone
I would have some nice ideas, as I recently set up my c64 again and this certainly brought back some precious jump & run memories...
Turrican anyone
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
HELL YES.Vader wrote:Turrican anyone
Turrican was one of my favorite platformers as a young'n.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Turrican ftw. A sid-to-mod conversion of the original turrican soundtrack would roxor my soxors.
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Hectebus =) since it's agent sporks monster, and my map is totally related to his maps (and austerity)Tormentor667 wrote:What sort of monster?
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Re: [Pogostick] 0.9 Online! | Where are your contributions!? :(
Add it as a seperate wad to your zip/pk3 and I will add it later to the main resource wad