[CONTRIBUTIONS] The Community Beastiary (on hold!)
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
if you don't think sprites from the DukeBeta don't fit in Doom then why do you have a monster in there with duke sprites? I don't get that.
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Name: Death Elemental
Difficulty:Medium
Melee: No
Distance: Projectile/Spawn
Type: Demon
Summon: deathelemental
A stronger form of Pain Elemental. This foul demon has the abiltiy to shoot balls of ethereal energy at those who are unfortunate enough to encounter it. It is also capable of summoning Lost Souls to help defeat its foes. Upon death, this enemy releases six Lost Souls from its body as a last attempt to defeat its foes. You should feel lucky if you encounter one alone, as a group can overwhelm its foes within minutes.
Download:
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Quite simple, one of the duke sprite monsters are aliens and others are sprite edits of vehicles. What has this to do with the DukeBeta sprites? Quite simple: They are humans. And why is that a problem? Compare the DukeBeta human sprites with the Doomguy and you will see that the proportions are totally different. That's the reason.BlazingPhoenix wrote:if you don't think sprites from the DukeBeta don't fit in Doom then why do you have a monster in there with duke sprites? I don't get that.
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
its actually more then just a fast cacodemon. i should have said more in its description, sorry it has two new attacks and a cool trail effect like the shadow has when it moves. its your choice if you still want to download it and try it out.Tormentor667 wrote:Sure, but as you said, it's only a fast caco, your other contributions have been by far better
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
If I may remind everyone, the title of this thread says 'no discussion here', so please take it to the other thread.
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Name: Surreal Demon
Difficulty: Hard/Very Hard (unsure)
Melee: No
Distance: Projectile/Tracer/Poison/Resurrect
Type: Demon
Summon: surrealdemon
The Surreal Demon is a real nasty piece of work. One of the many Barons it chews on as a snack can confirm THAT. It has transcended the regular boring existence of a Cacodemon. Somehow, somewhere, it learned the art of Resurrection. After it has wreaked mondo havic, pandemonium, destruction etc. it can revive its fellows from the grave. It fires either three bursts of homing energy that can follow you until Doomsday or five gaseous bursts of poisonous gas coupled with a multitude of super-sonic energy bursts. Talk about bad breath! Finally, it is translucent to a certain degree.
UPDATE: Changed .zip to fix some errors in WAD.
DOWNLOAD:
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Name: Hellfire Soul
Difficulty: Hard
Melee: Charge
Distance: Projectile/Tracer/Spawn
Type: Spirit
Summon: hellfiresoul
The Hellfire Soul is a powerful entity, to be sure. It is fast, it can fly toward you, take your soul, and use a seeking projectile that mushrooms out into more projectiles. You better hope you can kill this guy quickly. Which, of course, you can't. It has trained itself to be resistant to bullet and energy damage (or at least NORMAL type damage), so you'll have a tough time trying to get him off your back. While he is not quite as powerful as the Surreal Demon, he's still strong.
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Edit: Post moved lower; forum attachment of the Knight Archer is below!
Last edited by ShadesMaster on Sun Jun 15, 2008 9:15 pm, edited 1 time in total.
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Please share somewhere else. Fileplanet sucks so damn hard! -_-
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Name: Knight Archer
Difficulty: Easy / Medium
Melee: No
Distance: Projectile
Type: Human / SemiHuman / Magical
Summon: KnightArcher
Hailing from the world of HeXen 2, This variant of Knight Archer is best used in cold environments. When I do recolors, you'll also get the standard, green type and the Archer Lords(gold). Alone they're relatively easy, save for their projectile speed, but in groups they can give the player real trouble. Can be used in any game - DooM, DooM 2, Final DooM, Heretic or HeXen. Comes in a pre-made HeXen level so just load and play.
FilePlanet: http://www.fileplanet.com/187822/180000 ... ght-Archer
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Tormentor667 wrote:Please share somewhere else. Fileplanet sucks so damn hard! -_-
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
There's a ZDoom forum attachment at the bottom of the post (for something that sticks out like a sore thumb, it's easy to miss. I missed it, too, initially XD)
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
I re-posted and added it just now actually lol.
I took awhile because I was away from home, first @ the beach than working.
I took awhile because I was away from home, first @ the beach than working.
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Yeah, no updates AT ALL on the bestiary page!
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Re: [CONTRIBUTIONS] The Community Beastiary (no discussion here)
Give Tormentor a break he has other things to be working on you know, he will get around to updating it when he has the time. Dont be pushy. >.>